mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
85 lines
3.4 KiB
C#
85 lines
3.4 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Reflection;
|
|
using System.Runtime.Loader;
|
|
|
|
namespace GodotPlugins
|
|
{
|
|
public class PluginLoadContext : AssemblyLoadContext
|
|
{
|
|
private readonly AssemblyDependencyResolver _resolver;
|
|
private readonly ICollection<string> _sharedAssemblies;
|
|
private readonly AssemblyLoadContext _mainLoadContext;
|
|
|
|
public string? AssemblyLoadedPath { get; private set; }
|
|
|
|
public PluginLoadContext(string pluginPath, ICollection<string> sharedAssemblies,
|
|
AssemblyLoadContext mainLoadContext, bool isCollectible)
|
|
: base(isCollectible)
|
|
{
|
|
_resolver = new AssemblyDependencyResolver(pluginPath);
|
|
_sharedAssemblies = sharedAssemblies;
|
|
_mainLoadContext = mainLoadContext;
|
|
|
|
if (string.IsNullOrEmpty(AppContext.BaseDirectory))
|
|
{
|
|
// See https://github.com/dotnet/runtime/blob/v6.0.0/src/libraries/System.Private.CoreLib/src/System/AppContext.AnyOS.cs#L17-L35
|
|
// but Assembly.Location is unavailable, because we load assemblies from memory.
|
|
string? baseDirectory = Path.GetDirectoryName(pluginPath);
|
|
if (baseDirectory != null)
|
|
{
|
|
if (!Path.EndsInDirectorySeparator(baseDirectory))
|
|
baseDirectory += Path.DirectorySeparatorChar;
|
|
// This SetData call effectively sets AppContext.BaseDirectory
|
|
// See https://github.com/dotnet/runtime/blob/v6.0.0/src/libraries/System.Private.CoreLib/src/System/AppContext.cs#L21-L25
|
|
AppDomain.CurrentDomain.SetData("APP_CONTEXT_BASE_DIRECTORY", baseDirectory);
|
|
}
|
|
else
|
|
{
|
|
// TODO: How to log from GodotPlugins? (delegate pointer?)
|
|
Console.Error.WriteLine("Failed to set AppContext.BaseDirectory. Dynamic loading of libraries may fail.");
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override Assembly? Load(AssemblyName assemblyName)
|
|
{
|
|
if (assemblyName.Name == null)
|
|
return null;
|
|
|
|
if (_sharedAssemblies.Contains(assemblyName.Name))
|
|
return _mainLoadContext.LoadFromAssemblyName(assemblyName);
|
|
|
|
string? assemblyPath = _resolver.ResolveAssemblyToPath(assemblyName);
|
|
if (assemblyPath != null)
|
|
{
|
|
AssemblyLoadedPath = assemblyPath;
|
|
|
|
// Load in memory to prevent locking the file
|
|
using var assemblyFile = File.Open(assemblyPath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
|
string pdbPath = Path.ChangeExtension(assemblyPath, ".pdb");
|
|
|
|
if (File.Exists(pdbPath))
|
|
{
|
|
using var pdbFile = File.Open(pdbPath, FileMode.Open, FileAccess.Read, FileShare.Read);
|
|
return LoadFromStream(assemblyFile, pdbFile);
|
|
}
|
|
|
|
return LoadFromStream(assemblyFile);
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
protected override IntPtr LoadUnmanagedDll(string unmanagedDllName)
|
|
{
|
|
string? libraryPath = _resolver.ResolveUnmanagedDllToPath(unmanagedDllName);
|
|
if (libraryPath != null)
|
|
return LoadUnmanagedDllFromPath(libraryPath);
|
|
|
|
return IntPtr.Zero;
|
|
}
|
|
}
|
|
}
|