godot/modules/mono
Raul Santos 4a339dc8fd
C# script reload fixed
Co-authored-by: Michael Bickel <mib@developium.net>
Co-authored-by: Germanrc <german_1995a@hotmail.com>
2021-12-06 19:45:59 +01:00
..
build_scripts Use maximum zlib compression when generating editor translation headers 2021-10-29 19:07:48 +02:00
doc_classes Replace Godot docs URL with $DOCS_URL in XML class reference 2021-11-15 13:02:21 +01:00
editor Bump Godot.NET.Sdk and SourceGenerators versions 2021-12-05 15:56:18 +01:00
glue Merge pull request #34005 from aaronfranke/minmax 2021-12-06 14:01:45 +01:00
icons
mono_gd Fix get_all_delegates method for generic classes 2021-12-04 02:54:33 +01:00
utils Fix mono build after invalid rename of KEY_READ 2021-11-15 08:49:37 +01:00
__init__.py
.editorconfig
.gitignore
class_db_api_json.cpp
class_db_api_json.h
config.py Add support for the RISC-V architecture 2021-10-22 12:51:10 -05:00
csharp_script.cpp C# script reload fixed 2021-12-06 19:45:59 +01:00
csharp_script.h C# script reload fixed 2021-12-06 19:45:59 +01:00
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
godotsharp_dirs.h
managed_callable.cpp
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h Don't return reference on copy assignment operators 2021-11-30 16:26:29 +01:00
register_types.cpp
register_types.h
SCsub
SdkPackageVersions.props Bump Godot.NET.Sdk and SourceGenerators versions 2021-12-05 15:56:18 +01:00
signal_awaiter_utils.cpp
signal_awaiter_utils.h