mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 09:16:35 +08:00
139 lines
5.1 KiB
C++
139 lines
5.1 KiB
C++
/**************************************************************************/
|
|
/* renderer_canvas_render.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "renderer_canvas_render.h"
|
|
#include "servers/rendering/rendering_server_globals.h"
|
|
|
|
RendererCanvasRender *RendererCanvasRender::singleton = nullptr;
|
|
|
|
const Rect2 &RendererCanvasRender::Item::get_rect() const {
|
|
if (custom_rect || (!rect_dirty && !update_when_visible && skeleton == RID())) {
|
|
return rect;
|
|
}
|
|
|
|
//must update rect
|
|
|
|
if (commands == nullptr) {
|
|
rect = Rect2();
|
|
rect_dirty = false;
|
|
return rect;
|
|
}
|
|
|
|
Transform2D xf;
|
|
bool found_xform = false;
|
|
bool first = true;
|
|
|
|
const Item::Command *c = commands;
|
|
|
|
while (c) {
|
|
Rect2 r;
|
|
|
|
switch (c->type) {
|
|
case Item::Command::TYPE_RECT: {
|
|
const Item::CommandRect *crect = static_cast<const Item::CommandRect *>(c);
|
|
r = crect->rect;
|
|
|
|
} break;
|
|
case Item::Command::TYPE_NINEPATCH: {
|
|
const Item::CommandNinePatch *style = static_cast<const Item::CommandNinePatch *>(c);
|
|
r = style->rect;
|
|
} break;
|
|
|
|
case Item::Command::TYPE_POLYGON: {
|
|
const Item::CommandPolygon *polygon = static_cast<const Item::CommandPolygon *>(c);
|
|
r = polygon->polygon.rect_cache;
|
|
} break;
|
|
case Item::Command::TYPE_PRIMITIVE: {
|
|
const Item::CommandPrimitive *primitive = static_cast<const Item::CommandPrimitive *>(c);
|
|
for (uint32_t j = 0; j < primitive->point_count; j++) {
|
|
if (j == 0) {
|
|
r.position = primitive->points[0];
|
|
} else {
|
|
r.expand_to(primitive->points[j]);
|
|
}
|
|
}
|
|
} break;
|
|
case Item::Command::TYPE_MESH: {
|
|
const Item::CommandMesh *mesh = static_cast<const Item::CommandMesh *>(c);
|
|
AABB aabb = RSG::mesh_storage->mesh_get_aabb(mesh->mesh, skeleton);
|
|
|
|
r = Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y);
|
|
|
|
} break;
|
|
case Item::Command::TYPE_MULTIMESH: {
|
|
const Item::CommandMultiMesh *multimesh = static_cast<const Item::CommandMultiMesh *>(c);
|
|
AABB aabb = RSG::mesh_storage->multimesh_get_aabb(multimesh->multimesh);
|
|
|
|
r = Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y);
|
|
|
|
} break;
|
|
case Item::Command::TYPE_PARTICLES: {
|
|
const Item::CommandParticles *particles_cmd = static_cast<const Item::CommandParticles *>(c);
|
|
if (particles_cmd->particles.is_valid()) {
|
|
AABB aabb = RSG::particles_storage->particles_get_aabb(particles_cmd->particles);
|
|
r = Rect2(aabb.position.x, aabb.position.y, aabb.size.x, aabb.size.y);
|
|
}
|
|
|
|
} break;
|
|
case Item::Command::TYPE_TRANSFORM: {
|
|
const Item::CommandTransform *transform = static_cast<const Item::CommandTransform *>(c);
|
|
xf = transform->xform;
|
|
found_xform = true;
|
|
[[fallthrough]];
|
|
}
|
|
default: {
|
|
c = c->next;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
if (found_xform) {
|
|
r = xf.xform(r);
|
|
}
|
|
|
|
if (first) {
|
|
rect = r;
|
|
first = false;
|
|
} else {
|
|
rect = rect.merge(r);
|
|
}
|
|
c = c->next;
|
|
}
|
|
|
|
rect_dirty = false;
|
|
return rect;
|
|
}
|
|
|
|
RendererCanvasRender::Item::CommandMesh::~CommandMesh() {
|
|
if (mesh_instance.is_valid()) {
|
|
RSG::mesh_storage->mesh_instance_free(mesh_instance);
|
|
}
|
|
}
|