godot/modules/mono/mono_gd
PJB3005 7368a0e0f0 Fix fatal mono logs not getting logged to disk.
They aborted the application without flushing the log file.

Also there was a typo.
2017-12-19 17:36:33 +01:00
..
gd_mono_assembly.cpp
gd_mono_assembly.h
gd_mono_class.cpp
gd_mono_class.h
gd_mono_field.cpp Mono: Fix compiler error with Variant::operator AABB() 2017-11-18 18:13:57 +01:00
gd_mono_field.h
gd_mono_header.h
gd_mono_internals.cpp Style: Apply new clang-format 5.0 style to all files 2017-12-07 08:02:00 +01:00
gd_mono_internals.h
gd_mono_log.cpp Fix fatal mono logs not getting logged to disk. 2017-12-19 17:36:33 +01:00
gd_mono_log.h
gd_mono_marshal.cpp Mono: Fix compiler error with Variant::operator AABB() 2017-11-18 18:13:57 +01:00
gd_mono_marshal.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
gd_mono_method.cpp
gd_mono_method.h
gd_mono_utils.cpp Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
gd_mono_utils.h Rename Rect3 to AABB. 2017-11-17 11:01:41 -05:00
gd_mono.cpp Fix thread checking to queue instances for deletion 2017-11-01 01:51:12 +01:00
gd_mono.h