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dummy
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
environment
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renderer_rd
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Merge pull request #62046 from clayjohn/vertexless-draw
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2022-08-20 05:32:28 +02:00 |
storage
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_canvas_cull.cpp
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Merge pull request #62639 from Calinou/line-antialiasing-decrease-feather-width
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2022-08-02 21:00:01 +02:00 |
renderer_canvas_cull.h
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renderer_canvas_render.cpp
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renderer_canvas_render.h
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renderer_compositor.cpp
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Add startup flag to override XR mode settings
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2022-07-28 11:50:34 +10:00 |
renderer_compositor.h
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renderer_geometry_instance.cpp
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_geometry_instance.h
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_scene_cull.cpp
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_scene_cull.h
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_scene_occlusion_cull.cpp
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renderer_scene_occlusion_cull.h
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renderer_scene_render.cpp
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Restructure environment in render implementation
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2022-07-29 12:24:32 +10:00 |
renderer_scene_render.h
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Merge pull request #63527 from BastiaanOlij/rework_environment
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2022-07-29 08:05:40 +02:00 |
renderer_scene.cpp
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renderer_scene.h
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
renderer_viewport.cpp
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Use negative mipmap LOD bias for sub-native bilinear 3D scale
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2022-08-10 17:16:02 +02:00 |
renderer_viewport.h
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Allow changing mipmap LOD bias when FSR 1.0 scaling is not used
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2022-07-28 17:51:13 +02:00 |
rendering_device_binds.cpp
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rendering_device_binds.h
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rendering_device.cpp
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Add a Framebuffer cache
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2022-08-05 13:37:29 +02:00 |
rendering_device.h
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Add a Framebuffer cache
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2022-08-05 13:37:29 +02:00 |
rendering_server_default.cpp
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Remove Signal connect binds
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2022-07-29 16:26:13 +02:00 |
rendering_server_default.h
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Rename shader parameter uniform setter/getter methods for consistency
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2022-08-04 23:17:06 +02:00 |
rendering_server_globals.cpp
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rendering_server_globals.h
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SCsub
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shader_compiler.cpp
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Merge pull request #64167 from clayjohn/screen-texture-hint
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2022-08-19 21:51:39 +02:00 |
shader_compiler.h
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Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
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2022-08-09 12:29:49 -04:00 |
shader_language.cpp
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Merge pull request #64167 from clayjohn/screen-texture-hint
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2022-08-19 21:51:39 +02:00 |
shader_language.h
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Add shader uniform hints for screen textures so users can specify custom filter and repeat modes.
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2022-08-09 12:29:49 -04:00 |
shader_preprocessor.cpp
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Add defined keyword support to shader preprocessor
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2022-08-20 11:26:59 +03:00 |
shader_preprocessor.h
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Add defined keyword support to shader preprocessor
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2022-08-20 11:26:59 +03:00 |
shader_types.cpp
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Add spatial built-ins (camera-pos, object-pos, camera-eye etc.)
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2022-08-02 17:30:41 +02:00 |
shader_types.h
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shader_warnings.cpp
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shader_warnings.h
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