godot/modules/gdscript
Francois Belair 4995a477ff Fix LSP crash when parsing signal symbols.
If the number of parameters was less than the number of class members, the LSP would cause godot to crash because it was using the index for class members instead of the index for signal parameters.

Fixes #54720 .
2021-11-07 12:20:25 -05:00
..
doc_classes
editor
icons
language_server Fix LSP crash when parsing signal symbols. 2021-11-07 12:20:25 -05:00
tests Improve GDScript indentation error message 2021-10-28 13:01:53 +02:00
config.py
gdscript_analyzer.cpp Fix incorrect debug check for setters 2021-10-18 09:01:16 +02:00
gdscript_analyzer.h GDScript: Remove error when coroutine is called without await 2021-10-14 20:12:01 -03:00
gdscript_byte_codegen.cpp Only emit typed member setters if safe to do so 2021-10-08 23:54:55 +02:00
gdscript_byte_codegen.h
gdscript_cache.cpp
gdscript_cache.h
gdscript_codegen.h
gdscript_compiler.cpp GDScript: Make sure calls don't use return when not needed 2021-10-14 19:55:45 -03:00
gdscript_compiler.h
gdscript_disassembler.cpp
gdscript_editor.cpp Fix autocompletion of built-in functions in GDScript 2021-10-11 19:06:17 +03:00
gdscript_function.cpp
gdscript_function.h
gdscript_lambda_callable.cpp
gdscript_lambda_callable.h
gdscript_parser.cpp Merge pull request #54350 from akien-mga/clang-format-dont-align-operands 2021-10-28 17:10:52 +02:00
gdscript_parser.h GDScript: Report property type errors 2021-10-08 22:06:15 +02:00
gdscript_tokenizer.cpp Improve GDScript indentation error message 2021-10-28 13:01:53 +02:00
gdscript_tokenizer.h Improve GDScript indentation error message 2021-10-28 13:01:53 +02:00
gdscript_utility_functions.cpp
gdscript_utility_functions.h
gdscript_vm.cpp clang-format: Disable alignment of operands, too unreliable 2021-10-28 15:19:35 +02:00
gdscript_warning.cpp
gdscript_warning.h
gdscript.cpp Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR 2021-11-03 23:06:17 +01:00
gdscript.h
register_types.cpp
register_types.h
SCsub