godot/platform/windows
Rémi Verschelde d8c3fc1f56
Merge pull request #72624 from pkdawson/fix-last-focus
DisplayServerWindows: Update `last_focused_window` when the focused subwindow is deleted
2023-02-03 06:24:05 +01:00
..
export Fix split allow empty string in SSH export plugin 2023-01-27 05:09:30 -03:00
console_wrapper_windows.cpp
crash_handler_windows.cpp
crash_handler_windows.h
detect.py
display_server_windows.cpp Merge pull request #72624 from pkdawson/fix-last-focus 2023-02-03 06:24:05 +01:00
display_server_windows.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
gl_manager_windows.cpp
gl_manager_windows.h Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis. 2023-01-30 17:00:02 -08:00
godot_console.ico
godot_res_wrap.rc
godot_res.rc
godot_windows.cpp
godot.ico
godot.natvis
joypad_windows.cpp Fix Xbox Series controller duplicate input 2023-01-20 21:34:06 -06:00
joypad_windows.h
key_mapping_windows.cpp Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
key_mapping_windows.h Cleanup and unify keyboard input. 2023-01-23 15:08:12 +02:00
lang_table.h
logo.svg
os_windows.cpp Fixed a few godot engine 4 warnings on clang with Opengl and Windows apis. 2023-01-30 17:00:02 -08:00
os_windows.h OS: Add unset_environment, better validate input 2023-01-16 16:39:44 +01:00
platform_config.h
platform_windows_builders.py
README.md
run_icon.svg
SCsub
tts_windows.cpp
tts_windows.h
vulkan_context_win.cpp
vulkan_context_win.h
windows_terminal_logger.cpp
windows_terminal_logger.h

Windows platform port

This folder contains the C++ code for the Windows platform port.

See also misc/dist/windows folder for additional files used by this platform.

Documentation