godot/servers
2018-08-29 16:48:55 -03:00
..
arvr Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
audio Restrict set_pitch_scale to positive scales for AudioStreamPlayer* 2018-08-22 00:11:53 +02:00
physics Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
physics_2d Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
visual Ported CPU particles to 2D 2018-08-29 16:48:55 -03:00
arvr_server.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
arvr_server.h A few fixes on the ARVR Server 2018-03-15 23:31:02 +11:00
audio_server.cpp log to console if falling back to dummy audio driver 2018-08-27 05:35:59 -07:00
audio_server.h Renamed AudioDriver audio_input_* vars to input_* 2018-07-27 15:09:03 -03:00
physics_2d_server.cpp Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
physics_2d_server.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
physics_server.cpp Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
physics_server.h Changes to ClippedCamera, RayCast,Raycast2D and 2D physics API to add ability to choose between bodies and areas when colliding. 2018-08-21 15:31:23 -03:00
register_server_types.cpp Merge pull request #19106 from SaracenOne/audio_mic 2018-08-11 15:24:41 +02:00
register_server_types.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub
server_wrap_mt_common.h add 3D textures 2018-07-30 12:20:27 +02:00
visual_server.cpp BPTC support 2018-08-21 22:56:04 -04:00
visual_server.h Ported CPU particles to 2D 2018-08-29 16:48:55 -03:00