godot/modules/multiplayer
2024-09-17 13:19:15 +05:30
..
doc_classes Document SceneMultiplayer auth_timeout being in seconds 2024-09-15 17:49:38 +02:00
editor Fix Network Profiler not disabling buttons 2024-09-17 13:19:15 +05:30
config.py
multiplayer_debugger.cpp
multiplayer_debugger.h
multiplayer_spawner.cpp Merge pull request #91084 from OwenAEdwards/master 2024-06-21 10:14:06 +02:00
multiplayer_spawner.h
multiplayer_synchronizer.cpp Instantiate a replication config on synchronizer creation 2024-06-20 01:14:50 +02:00
multiplayer_synchronizer.h
register_types.cpp
register_types.h
scene_cache_interface.cpp [MP] Partially revert cache cleanup, track paths as fallback 2024-07-31 19:32:32 +02:00
scene_cache_interface.h [MP] Partially revert cache cleanup, track paths as fallback 2024-07-31 19:32:32 +02:00
scene_multiplayer.cpp [MP] Fix relay protocol routing with negative targets 2024-08-06 13:21:47 +02:00
scene_multiplayer.h
scene_replication_config.cpp Reduce and prevent unnecessary random-access to List 2024-05-04 16:08:55 +02:00
scene_replication_config.h
scene_replication_interface.cpp Use Core/Scene stringnames consistently 2024-05-13 23:41:07 +02:00
scene_replication_interface.h
scene_rpc_interface.cpp Merge pull request #96024 from Ryan-000/expose_get_rpc_config 2024-09-16 13:34:34 +02:00
scene_rpc_interface.h [MP] Fix broken RPCs after dictionary keys type change 2024-09-12 16:38:14 +02:00
SCsub