godot/tools
Rémi Verschelde da034f324a Revert "Added toggle for loop interpolation based on adolson's code"
This reverts commits 8884b8f519
bd5c8f2aa0
and 5cb31f6d5b.

<reduz> Akien, I understand the need for the second loop mode, but I think
the current UI is pretty confusing. I think this should be changed for an
enum, both there and in the animation.. otherwise we should revert it
[...]
<reduz> alternatively this could be added per track, which I think should
make it a little less confusing

Reopens #959..
2016-06-26 23:45:18 +02:00
..
addheader
bmfhdr
buildstuff
certs
collada Improved Blender/Collada shadeless->unshaded import 2016-06-07 22:07:48 +02:00
doc Fix classes.xml sorting 2016-06-21 17:20:35 -03:00
docdump
docker
editor Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
editor_fonts changed font system to use fallbacks 2016-05-30 19:41:32 -03:00
export/blender25 Improved Blender/Collada shadeless->unshaded import 2016-06-07 22:07:48 +02:00
glwrapper
Godot.app/Contents Make .app bundle hidpi aware 2016-06-11 13:27:04 -07:00
html_fs
ios_xcode_template
osx_template.app/Contents Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
pck Add missing license headers in our source files (#5255) 2016-06-18 14:46:12 +02:00
script_plugins
scripts Added new svgs to pngs exporter 2016-06-14 21:42:02 -05:00
steam
translations i18n: Sync translations from Weblate 2016-06-20 08:17:04 +02:00
memsort.py
SCsub Sort l18n while building 2016-06-01 15:56:19 +02:00