godot/scene
2016-06-27 10:00:36 -03:00
..
2d Properly deliver localized coordinates when passing gui events through parents, closes #4215 2016-06-27 10:00:36 -03:00
3d -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
animation Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
audio -Added trigger mode to tracks, useful for properties that work as triggers, such as playing a sample, an animation, etc. 2016-06-19 01:43:02 -03:00
gui Merge pull request #5307 from MarianoGnu/master 2016-06-26 09:43:45 +02:00
io
main Properly deliver localized coordinates when passing gui events through parents, closes #4215 2016-06-27 10:00:36 -03:00
resources Revert "Added toggle for loop interpolation based on adolson's code" 2016-06-26 23:45:18 +02:00
register_scene_types.cpp Drop fully commented-out files 2016-06-18 20:23:49 +02:00
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub