godot/core
2022-09-21 21:18:54 +01:00
..
config Fix inconsistent scene file name casing by moving existing Name_Casing code to separate function in editor_node, and adding a call from both editor_node and scene_tree_dock. 2022-09-18 11:17:22 +10:00
crypto
debugger
error
extension Move some methods to Animation from Variant for refactoring 2022-09-15 04:52:43 +09:00
input Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
io Rename and expose RefCounted::get_reference_count() 2022-09-21 21:18:54 +01:00
math Test, refactor and fix a bug in Basis.get_axis_angle 2022-09-14 12:05:22 +02:00
object Rename and expose RefCounted::get_reference_count() 2022-09-21 21:18:54 +01:00
os Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
string HarfBuzz: Update to version 5.2.0, add new Unicode 15 blocks and scripts. 2022-09-17 23:19:11 +03:00
templates
variant Merge pull request #65325 from TokageItLab/refactor-variant-for-anim 2022-09-16 09:20:50 +02:00
core_bind.cpp Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
core_bind.h Add get_distribution_name() and get_version() to OS 2022-09-16 11:17:36 +02:00
core_builders.py
core_constants.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
core_constants.h
core_globals.cpp
core_globals.h
core_string_names.cpp
core_string_names.h
doc_data.cpp
doc_data.h Add ability to flag classes as experimental or deprecated. 2022-09-11 00:11:33 +01:00
register_core_types.cpp Merge pull request #65295 from reduz/json-as-resource 2022-09-16 10:58:01 +02:00
register_core_types.h
SCsub
typedefs.h
version.h