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47389c3a16
As discussed in #32657, this can't be done here as lines can be used with a canvas scale, and this breaks them. A suggestion is to do the pixel shifting at matrix level instead. Fixes #33393. Fixes #33421. |
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alsa | ||
alsamidi | ||
convex_decomp | ||
coreaudio | ||
coremidi | ||
dummy | ||
gl_context | ||
gles2 | ||
gles3 | ||
png | ||
pulseaudio | ||
unix | ||
wasapi | ||
windows | ||
winmidi | ||
xaudio2 | ||
register_driver_types.cpp | ||
register_driver_types.h | ||
SCsub |