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8de6405288
The UWP platform port was never ported to the Godot 4.0+ API, and it's now accumulating bitrot as it doesn't compile, and thus we no longer propagate platform changes in it. So we finally remove to acknowledge this state. There's still some interest in reviving the UWP port eventually, especially as support for Direct3D 12 will soon be merged, but when that happens it will be easiest to redo it from scratch.
70 lines
2.4 KiB
Python
70 lines
2.4 KiB
Python
"""Functions used to generate source files during build time
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All such functions are invoked in a subprocess on Windows to prevent build flakiness.
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"""
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from platform_methods import subprocess_main
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from collections import OrderedDict
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def make_default_controller_mappings(target, source, env):
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dst = target[0]
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g = open(dst, "w")
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g.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
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g.write('#include "core/typedefs.h"\n')
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g.write('#include "core/input/default_controller_mappings.h"\n')
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# ensure mappings have a consistent order
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platform_mappings: dict = OrderedDict()
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for src_path in source:
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with open(src_path, "r") as f:
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# read mapping file and skip header
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mapping_file_lines = f.readlines()[2:]
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current_platform = None
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for line in mapping_file_lines:
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if not line:
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continue
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line = line.strip()
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if len(line) == 0:
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continue
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if line[0] == "#":
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current_platform = line[1:].strip()
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if current_platform not in platform_mappings:
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platform_mappings[current_platform] = {}
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elif current_platform:
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line_parts = line.split(",")
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guid = line_parts[0]
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if guid in platform_mappings[current_platform]:
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g.write(
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"// WARNING - DATABASE {} OVERWROTE PRIOR MAPPING: {} {}\n".format(
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src_path, current_platform, platform_mappings[current_platform][guid]
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)
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)
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platform_mappings[current_platform][guid] = line
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platform_variables = {
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"Linux": "#if LINUXBSD_ENABLED",
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"Windows": "#ifdef WINDOWS_ENABLED",
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"Mac OS X": "#ifdef MACOS_ENABLED",
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"Android": "#if defined(__ANDROID__)",
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"iOS": "#ifdef IOS_ENABLED",
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"Web": "#ifdef WEB_ENABLED",
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}
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g.write("const char* DefaultControllerMappings::mappings[] = {\n")
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for platform, mappings in platform_mappings.items():
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variable = platform_variables[platform]
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g.write("{}\n".format(variable))
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for mapping in mappings.values():
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g.write('\t"{}",\n'.format(mapping))
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g.write("#endif\n")
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g.write("\tnullptr\n};\n")
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g.close()
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if __name__ == "__main__":
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subprocess_main(globals())
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