mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
b16c309f82
Happy new year to the wonderful Godot community!
88 lines
3.2 KiB
C++
88 lines
3.2 KiB
C++
/*************************************************************************/
|
|
/* proximity_group.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#ifndef PROXIMITY_GROUP_H
|
|
#define PROXIMITY_GROUP_H
|
|
|
|
#include "spatial.h"
|
|
|
|
class ProximityGroup : public Spatial {
|
|
|
|
GDCLASS(ProximityGroup, Spatial);
|
|
OBJ_CATEGORY("3D");
|
|
|
|
public:
|
|
enum DispatchMode {
|
|
MODE_PROXY,
|
|
MODE_SIGNAL,
|
|
};
|
|
|
|
public:
|
|
void clear_groups();
|
|
void update_groups();
|
|
|
|
void _notification(int p_what);
|
|
|
|
DispatchMode dispatch_mode;
|
|
|
|
Map<StringName, uint32_t> groups;
|
|
String group_name;
|
|
|
|
float cell_size;
|
|
Vector3 grid_radius;
|
|
uint32_t group_version;
|
|
|
|
void add_groups(int *p_cell, String p_base, int p_depth);
|
|
void _new_group(StringName p_name);
|
|
|
|
void _proximity_group_broadcast(String p_name, Variant p_params);
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
void set_group_name(const String &p_group_name);
|
|
String get_group_name() const;
|
|
|
|
void set_dispatch_mode(DispatchMode p_mode);
|
|
DispatchMode get_dispatch_mode() const;
|
|
|
|
void set_grid_radius(const Vector3 &p_radius);
|
|
Vector3 get_grid_radius() const;
|
|
|
|
void broadcast(String p_name, Variant p_params);
|
|
|
|
ProximityGroup();
|
|
~ProximityGroup();
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(ProximityGroup::DispatchMode);
|
|
|
|
#endif
|