mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
a3dda2df85
- Move most properties from TileMap to TileSet, - Make TileSet more flexible, supporting more feature (several collision layers, etc...), - Fusion both the TileMap and TileSet editor, - Implement TileSetSources, and thus a new way to index tiles in the TileSet, - Rework the TileSet and TileMap editors completely, - Implement an editor zoom widget (and use it in several places)
8 lines
115 B
Python
8 lines
115 B
Python
#!/usr/bin/env python
|
|
|
|
Import("env")
|
|
|
|
env.add_source_files(env.editor_sources, "*.cpp")
|
|
|
|
SConscript("tiles/SCsub")
|