godot/servers
Per Melin 46610117d3 Fix lightmap capture not applied in one octant
GI from probe captures was not applied to dynamic objects in the (-,-,-)
octant of the lightmap. If the object had traveled from a different part
of the lightmap, it would simply not update anymore and kept whatever
ambient light it had from before. If the object on the other hand came
from outside of the lightmap into this octant, it would receive no
ambient light at all.
2024-03-08 12:43:38 +01:00
..
audio AudioEffectPitchShift: Actually fix -Wstringop-overflow warning 2024-02-22 09:59:00 +01:00
camera
debugger
extensions
movie_writer
navigation
physics_2d GodotCollisionSolver2D::solve_concave: fix culling in case of motion 2024-02-13 14:42:09 +01:00
physics_3d Pre-commit: Update to clang-format 17.0.6 and black 24.2.0 2024-02-28 14:25:35 +01:00
rendering Fix lightmap capture not applied in one octant 2024-03-08 12:43:38 +01:00
text
xr Add body tracking support. 2024-02-27 19:51:59 -05:00
audio_server.cpp Merge pull request #86777 from Mickeon/autocomplete-classdb 2024-03-01 14:56:12 +01:00
audio_server.h Merge pull request #86777 from Mickeon/autocomplete-classdb 2024-03-01 14:56:12 +01:00
camera_server.cpp
camera_server.h
display_server_headless.h [NativeMenu] Add checks to avoid unnecessary warnings. 2024-03-07 00:23:26 +01:00
display_server.cpp Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
display_server.h Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
native_menu.cpp Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
native_menu.h Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
navigation_server_2d_dummy.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_2d.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_2d.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d_dummy.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d.cpp Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
navigation_server_3d.h Add function to get navigation map iteration id from NavigationServer 2024-02-22 09:45:49 +01:00
physics_server_2d_wrap_mt.cpp
physics_server_2d_wrap_mt.h
physics_server_2d.cpp
physics_server_2d.h
physics_server_3d_wrap_mt.cpp
physics_server_3d_wrap_mt.h
physics_server_3d.cpp
physics_server_3d.h
register_server_types.cpp Move global_menu_* methods to a separate NativeMenu class. 2024-03-04 23:41:41 +02:00
register_server_types.h
rendering_server.compat.inc Add optional depth fog 2024-02-17 22:39:34 -03:00
rendering_server.cpp Add new Parallax2D node 2024-03-03 15:46:40 -05:00
rendering_server.h Add new Parallax2D node 2024-03-03 15:46:40 -05:00
SCsub
server_wrap_mt_common.h
text_server.cpp [TextEdit] Add support for optional wrapped line indentation. 2024-02-26 08:20:14 +02:00
text_server.h [TextEdit] Add support for optional wrapped line indentation. 2024-02-26 08:20:14 +02:00
xr_server.cpp Add body tracking support. 2024-02-27 19:51:59 -05:00
xr_server.h Add body tracking support. 2024-02-27 19:51:59 -05:00