godot/scene
Pedro Rodrigues 46218d8c37 Fix crash trying to destroy an ImageTexture object containing a null texture
The problem happened when `ImageTexture::create_from_image` was called
with an empty image. In this situation an RID was allocated despite the
texture being null. The destructor would then crash trying to acess this
null texture.

Fixes #46274
2021-03-03 23:54:27 +00:00
..
2d Merge pull request #46578 from nekomatata/fix-joint-remove-body-regression 2021-03-03 16:41:37 +01:00
3d Merge pull request #46616 from sps1112/fix-bakedlightmap-crash 2021-03-03 17:00:38 +01:00
animation fix no tween repeat after stop_all() and start() again 2021-03-03 00:55:17 +01:00
audio
debugger
gui Deselect column only if belongs to deselected item 2021-03-03 19:39:29 +01:00
main Merge pull request #36202 from YeldhamDev/sprite_region_hide 2021-03-02 14:15:25 +01:00
resources Fix crash trying to destroy an ImageTexture object containing a null texture 2021-03-03 23:54:27 +00:00
register_scene_types.cpp
register_scene_types.h
scene_string_names.cpp
scene_string_names.h
SCsub