mirror of
https://github.com/godotengine/godot.git
synced 2024-12-27 11:24:59 +08:00
44d62a9f4b
* Allows calling into native extensions directly with a pointer * Makes it easier to implement some APIs more efficiently * Appears with a "*" in the documentation for the argument. * Implementing the pointer handling is entirely up to the implementation, although the extension API provides some hint. * AudioStream has been implemented as an example, allowing to create NativeExtension based AudioStreams. |
||
---|---|---|
.. | ||
effects | ||
audio_driver_dummy.cpp | ||
audio_driver_dummy.h | ||
audio_effect.cpp | ||
audio_effect.h | ||
audio_filter_sw.cpp | ||
audio_filter_sw.h | ||
audio_rb_resampler.cpp | ||
audio_rb_resampler.h | ||
audio_stream.cpp | ||
audio_stream.h | ||
SCsub |