godot/core/os
2017-03-05 15:47:28 +01:00
..
copymem.h
dir_access.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
dir_access.h Fixed dir access return value, changed it to Error like all other funcs 2017-01-14 09:17:15 -03:00
file_access.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
file_access.h
input_event.cpp Style: Various fixes to play nice with clang-format 2017-01-16 08:49:52 +01:00
input_event.h Made InputEvent use floating point coordinates. 2017-01-12 00:12:54 -03:00
input.cpp -renamed globals.h to global_config.cpp (this seems to have caused a few modified files) 2017-02-21 00:06:30 -03:00
input.h Added focus tracking in X11 and Windows classes, added new confined mouse mode (#7162) 2017-01-25 19:21:41 +01:00
keyboard.cpp Style: Various fixes to play nice with clang-format 2017-01-16 08:49:52 +01:00
keyboard.h
main_loop.cpp Rename the _MD macro to D_METHOD 2017-02-13 12:50:02 +01:00
main_loop.h Added a BACK notification besides QUIT, so they go in separate channels. 2017-01-11 16:42:31 -03:00
memory.cpp
memory.h Style: Fix whole-line commented code 2017-01-14 14:52:23 +01:00
mutex.cpp Style: Fix statements ending with ';;' 2017-01-16 08:49:52 +01:00
mutex.h
os.cpp Add API to access battery power state 2017-03-04 18:04:29 +01:00
os.h Add API to access battery power state 2017-03-04 18:04:29 +01:00
power.h Add a bunch of missing Godot headers in own files 2017-03-05 15:47:28 +01:00
rw_lock.cpp Add a bunch of missing Godot headers in own files 2017-03-05 15:47:28 +01:00
rw_lock.h Add a bunch of missing Godot headers in own files 2017-03-05 15:47:28 +01:00
SCsub
semaphore.cpp
semaphore.h
shell.cpp
shell.h
thread_dummy.cpp
thread_dummy.h
thread_safe.cpp
thread_safe.h
thread.cpp
thread.h