godot/drivers/gles3/shaders/SCsub
Juan Linietsky 4428115916 Everything returning to normal in 3D, still a long way to go
-implemented the scene part of visual server and rasterizer, objects without lighting and material are rendererd only
2016-10-19 11:14:41 -03:00

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Import('env')
if env['BUILDERS'].has_key('GLES3_GLSL'):
env.GLES3_GLSL('copy.glsl');
env.GLES3_GLSL('canvas.glsl');
env.GLES3_GLSL('canvas_shadow.glsl');
env.GLES3_GLSL('scene.glsl');