mirror of
https://github.com/godotengine/godot.git
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5a01c2a3b0
Includes: * File * Geometry2D * HashingContext * HTTPClient * HTTPRequest * Image * Input * int * ItemList * JSONParseResult * KinematicBody2D * LineEdit Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
354 lines
9.6 KiB
XML
354 lines
9.6 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="int" version="4.0">
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<brief_description>
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Integer built-in type.
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</brief_description>
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<description>
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Signed 64-bit integer type.
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It can take values in the interval [code][-2^63, 2^63 - 1][/code], i.e. [code][-9223372036854775808, 9223372036854775807][/code]. Exceeding those bounds will wrap around.
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[int] is a [Variant] type, and will thus be used when assigning an integer value to a [Variant]. It can also be enforced with the [code]: int[/code] type hint.
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[codeblocks]
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[gdscript]
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var my_variant = 0 # int, value 0.
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my_variant += 4.2 # float, value 4.2.
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var my_int: int = 1 # int, value 1.
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my_int = 4.2 # int, value 4, the right value is implicitly cast to int.
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my_int = int("6.7") # int, value 6, the String is explicitly cast with int.
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var max_int = 9223372036854775807
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print(max_int) # 9223372036854775807, OK.
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max_int += 1
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print(max_int) # -9223372036854775808, we overflowed and wrapped around.
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[/gdscript]
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[csharp]
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int myInt = (int)"6.7".ToFloat(); // int, value 6, the String is explicitly cast with int.
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// We have to use `long` here, because GDSript's `int`
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// is 64 bits long while C#'s `int` is only 32 bits.
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long maxInt = 9223372036854775807;
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GD.Print(maxInt); // 9223372036854775807, OK.
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maxInt++;
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GD.Print(maxInt); // -9223372036854775808, we overflowed and wrapped around.
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// Alternatively, if we used C#'s 32-bit `int` type, the maximum value is much smaller:
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int halfInt = 2147483647;
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GD.Print(halfInt); // 2147483647, OK.
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halfInt++;
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GD.Print(halfInt); // -2147483648, we overflowed and wrapped around.
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[/csharp]
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[/codeblocks]
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="int" qualifiers="constructor">
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<return type="int">
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</return>
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<description>
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Constructs a default-initialized [int] set to [code]0[/code].
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</description>
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</method>
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<method name="int" qualifiers="constructor">
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<return type="int">
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</return>
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<argument index="0" name="from" type="int">
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</argument>
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<description>
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Constructs an [int] as a copy of the given [int].
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</description>
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</method>
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<method name="int" qualifiers="constructor">
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<return type="int">
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</return>
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<argument index="0" name="from" type="bool">
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</argument>
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<description>
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Cast a [bool] value to an integer value, [code]int(true)[/code] will be equals to 1 and [code]int(false)[/code] will be equals to 0.
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</description>
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</method>
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<method name="int" qualifiers="constructor">
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<return type="int">
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</return>
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<argument index="0" name="from" type="float">
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</argument>
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<description>
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Cast a float value to an integer value, this method simply removes the number fractions, so for example [code]int(2.7)[/code] will be equals to 2, [code]int(.1)[/code] will be equals to 0 and [code]int(-2.7)[/code] will be equals to -2.
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</description>
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</method>
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<method name="operator !=" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator !=" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator %" qualifiers="operator">
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<return type="int">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator &" qualifiers="operator">
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<return type="int">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="float">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="int">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="Vector2">
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</return>
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<argument index="0" name="right" type="Vector2">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="Vector2i">
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</return>
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<argument index="0" name="right" type="Vector2i">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="Vector3">
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</return>
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<argument index="0" name="right" type="Vector3">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="Vector3i">
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</return>
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<argument index="0" name="right" type="Vector3i">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="Quat">
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</return>
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<argument index="0" name="right" type="Quat">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator *" qualifiers="operator">
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<return type="Color">
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</return>
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<argument index="0" name="right" type="Color">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator +" qualifiers="operator">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="operator +" qualifiers="operator">
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<return type="float">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator +" qualifiers="operator">
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<return type="int">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator -" qualifiers="operator">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="operator -" qualifiers="operator">
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<return type="float">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator -" qualifiers="operator">
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<return type="int">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator /" qualifiers="operator">
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<return type="float">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator /" qualifiers="operator">
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<return type="int">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator <" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator <" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator <<" qualifiers="operator">
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<return type="int">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator <=" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator <=" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator ==" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator ==" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator >" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator >" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator >=" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="float">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator >=" qualifiers="operator">
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<return type="bool">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator >>" qualifiers="operator">
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<return type="int">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator ^" qualifiers="operator">
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<return type="int">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator |" qualifiers="operator">
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<return type="int">
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</return>
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<argument index="0" name="right" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="operator ~" qualifiers="operator">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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