godot/modules/mono
Rémi Verschelde d6176db271 Unexpose subclasses of ResourceFormatLoader and -Saver
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden
to add support for different formats in ResourceLoader and ResourceSaver.
Those should be exposed as they can be overridden in plugins.

On the other hand, all predefined subclasses of those two base classes
are only meant to register support for new file and resource types, but
should not and cannot be used directly from script, so they should not
be exposed.

Also unexposed ResourceImporterOGGVorbis (and thus its base class
ResourceImporter) which are editor-only.
2019-06-18 17:56:23 +02:00
..
build_scripts Merge pull request #29606 from neikeq/remove-unneeded-mono-patches 2019-06-08 21:14:15 +02:00
doc_classes
editor Mono: Fix -Wduplicated-branches warning 2019-06-15 18:01:34 +02:00
glue Android build and export for the mono module 2019-06-03 17:09:24 +02:00
mono_gd Android build and export for the mono module 2019-06-03 17:09:24 +02:00
utils
config.py Mono: Fix SCons options added to the wrong environment 2019-06-04 16:15:00 +02:00
csharp_script.cpp
csharp_script.h Unexpose subclasses of ResourceFormatLoader and -Saver 2019-06-18 17:56:23 +02:00
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
SCsub Mono: Fix SCons options added to the wrong environment 2019-06-04 16:15:00 +02:00
signal_awaiter_utils.cpp Android build and export for the mono module 2019-06-03 17:09:24 +02:00
signal_awaiter_utils.h