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Rémi Verschelde 434d120226 Merge pull request #6981 from Faless/ipv6_fix
Use IPv6 dual stack socket by default. Allow restricting IP version for TCP/UDP.
2016-10-31 08:00:54 +01:00
bin RegEx re-implemented as a module 2016-10-27 10:27:40 +01:00
core Set proper ip_type default for listen() and resolve_hostname() 2016-10-30 17:46:05 +01:00
doc Update docs to IPv6 2016-10-30 17:46:05 +01:00
drivers Define IPV6_V6ONLY flag if not defined on windows (old mingw versions) 2016-10-30 22:58:15 +01:00
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scene Fix Accept/ConfirmationDialog UI broken 2016-10-31 03:42:30 +09:00
servers Merge pull request #6812 from RandomShaper/get-visualserver-clear-color 2016-10-22 12:52:40 +02:00
thirdparty libvpx: Necessary modifications 2016-10-19 13:34:46 +02:00
tools Fix memory leak with drag & drop on 2D viewport 2016-10-31 11:50:34 +09:00
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GODOT

https://godotengine.org

The Engine

Godot is a fully featured, open source, MIT licensed, game engine. It focuses on having great tools, and a visual oriented workflow that can export to PC, Mobile and Web platforms with no hassle. The editor, language and APIs are feature rich, yet simple to learn, allowing you to become productive in a matter of hours.

About

Godot has been developed by Juan Linietsky and Ariel Manzur for several years, and was born as an in-house engine, used to publish several work-for-hire titles. Godot is a member project of the Software Freedom Conservancy

Documentation

Documentation is hosted on ReadTheDocs.

Binary Downloads, Community, etc.

Binary downloads, community, etc. can be found in Godot homepage:

https://godotengine.org

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See docs for compilation instructions for every platform: http://docs.godotengine.org/en/latest/reference/_compiling.html

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