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43424e1321
godot
/
editor
/
import
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K. S. Ernest (iFire) Lee
43424e1321
Use the vertex colors by default in gltf.
2020-09-28 10:38:21 -07:00
..
atlas_import_failed.xpm
collada.cpp
Make all String float conversion methods be 64-bit
2020-07-27 18:38:53 -04:00
collada.h
editor_import_collada.cpp
editor_import_collada.h
editor_import_plugin.cpp
editor_import_plugin.h
editor_scene_importer_gltf.cpp
Use the vertex colors by default in gltf.
2020-09-28 10:38:21 -07:00
editor_scene_importer_gltf.h
resource_importer_bitmask.cpp
resource_importer_bitmask.h
resource_importer_csv_translation.cpp
resource_importer_csv_translation.h
resource_importer_csv.cpp
resource_importer_csv.h
resource_importer_image.cpp
resource_importer_image.h
resource_importer_layered_texture.cpp
Implement 3D textures as import and resource format.
2020-09-09 13:50:21 -03:00
resource_importer_layered_texture.h
Implement 3D textures as import and resource format.
2020-09-09 13:50:21 -03:00
resource_importer_obj.cpp
resource_importer_obj.h
resource_importer_scene.cpp
resource_importer_scene.h
resource_importer_shader_file.cpp
resource_importer_shader_file.h
resource_importer_texture_atlas.cpp
resource_importer_texture_atlas.h
resource_importer_texture.cpp
resource_importer_texture.h
resource_importer_wav.cpp
resource_importer_wav.h
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