godot/scene/animation
karroffel 4303fbca5a fix bone scale/rotation in AnimationPlayers
fixes #17325.

The bone pose transform was created by setting the rotation and
**then** scaling the transform. This leads to object "deformation"
that's not intended.
2018-04-03 16:43:50 +02:00
..
animation_cache.cpp
animation_cache.h
animation_player.cpp fix bone scale/rotation in AnimationPlayers 2018-04-03 16:43:50 +02:00
animation_player.h
animation_tree_player.cpp fix bone scale/rotation in AnimationPlayers 2018-04-03 16:43:50 +02:00
animation_tree_player.h
SCsub
tween_interpolaters.cpp
tween.cpp
tween.h