godot/servers/rendering
Rémi Verschelde 46c4068821
Merge pull request #77170 from lawnjelly/scu_build_master
Add support for single compilation unit builds
2023-06-06 17:58:09 +02:00
..
dummy (Re-)Implemented Light3D's property "shadow_reverse_cull_face" 2023-05-19 19:22:10 +02:00
environment
renderer_rd Use depth pass mode with normals if required even if Environment is null 2023-06-03 07:56:47 -07:00
storage (Re-)Implemented Light3D's property "shadow_reverse_cull_face" 2023-05-19 19:22:10 +02:00
renderer_canvas_cull.cpp Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
renderer_canvas_cull.h Single Compilation Unit build. 2023-06-06 15:36:51 +01:00
renderer_canvas_render.cpp
renderer_canvas_render.h
renderer_compositor.cpp
renderer_compositor.h
renderer_geometry_instance.cpp
renderer_geometry_instance.h
renderer_scene_cull.cpp Properly clear material slots on mesh instance when material is freed 2023-05-22 23:00:00 +10:00
renderer_scene_cull.h Properly clear material slots on mesh instance when material is freed 2023-05-22 23:00:00 +10:00
renderer_scene_occlusion_cull.cpp
renderer_scene_occlusion_cull.h
renderer_scene_render.cpp
renderer_scene_render.h
renderer_viewport.cpp
renderer_viewport.h
rendering_device_binds.cpp
rendering_device_binds.h
rendering_device.cpp Merge pull request #76418 from reduz/method-bind-validated-call 2023-05-08 13:52:42 +02:00
rendering_device.h Merge pull request #74711 from BastiaanOlij/add_texture_native_handle 2023-05-09 19:28:26 +02:00
rendering_method.cpp
rendering_method.h
rendering_server_default.cpp
rendering_server_default.h For GDExternal use, provides access to internal graphics handles for textures 2023-05-09 13:47:22 +10:00
rendering_server_globals.cpp
rendering_server_globals.h
SCsub
shader_compiler.cpp Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
shader_compiler.h
shader_language.cpp Exclude incorrect completion options for render_mode in shaders 2023-05-15 08:21:16 +03:00
shader_language.h Enable shadow warnings and fix raised errors 2023-05-11 16:00:59 +02:00
shader_preprocessor.cpp Fix shader preprocessor cyclic include handling 2023-05-29 12:05:22 +03:00
shader_preprocessor.h
shader_types.cpp Merge pull request #76565 from clayjohn/debug-PSSM-splits 2023-05-15 09:33:01 +02:00
shader_types.h
shader_warnings.cpp
shader_warnings.h