godot/platform/linuxbsd
Mario Liebisch 426e18fd37
Updated compiler version detection
This fixes multiple issues/inconsistencies around  `get_compiler_version()`:
* With no shell allocated, launching the compiler could fail even
  with proper paths being set.
* The return value was described as "an array of version numbers as ints",
  but the function actually returned a `Dictionary` (or `None`).
* Not all calls were properly handling a `None` return value in case of errors.
  On Windows this broke compiling for me since #81869 with default settings.
* Some calls defined inconsistent defaults/fallbacks (`0` or `-1`).
2023-09-25 21:17:20 +02:00
..
doc_classes Doctool: Remove version attribute from XML header 2023-07-06 10:08:21 +02:00
export Add EditorStringNames singleton 2023-09-03 19:58:18 +02:00
x11 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
crash_handler_linuxbsd.cpp
crash_handler_linuxbsd.h
dbus-so_wrap.c
dbus-so_wrap.h
detect.py Updated compiler version detection 2023-09-25 21:17:20 +02:00
fontconfig-so_wrap.c
fontconfig-so_wrap.h
freedesktop_portal_desktop.cpp [Linux/Freedesktop] Implement native file selection dialog support. 2023-08-17 10:56:16 +03:00
freedesktop_portal_desktop.h [Linux/Freedesktop] Implement native file selection dialog support. 2023-08-17 10:56:16 +03:00
freedesktop_screensaver.cpp
freedesktop_screensaver.h
godot_linuxbsd.cpp [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
joypad_linux.cpp [Linux/Freedesktop] Implement native file selection dialog support. 2023-08-17 10:56:16 +03:00
joypad_linux.h
libudev-so_wrap.c
libudev-so_wrap.h
os_linuxbsd.cpp [Linux/Freedesktop] Implement native file selection dialog support. 2023-08-17 10:56:16 +03:00
os_linuxbsd.h [Linux/Freedesktop] Implement native file selection dialog support. 2023-08-17 10:56:16 +03:00
pck_embed.ld
pck_embed.legacy.ld
platform_config.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_gl.h [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. 2023-09-21 14:21:00 +03:00
platform_linuxbsd_builders.py
README.md
SCsub
speechd-so_wrap.c
speechd-so_wrap.h
tts_linux.cpp [Drivers,Platform] Replace ERR_FAIL_COND with ERR_FAIL_NULL where applicable 2023-09-12 20:13:32 +02:00
tts_linux.h
xkbcommon-so_wrap.c
xkbcommon-so_wrap.h

Linux/*BSD platform port

This folder contains the C++ code for the Linux/*BSD platform port.

See also misc/dist/linux folder for additional files used by this platform.

Documentation

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.