.. |
tiles
|
Implements TileMap layers and move TileSetPlugins's functions to the TileMap node instead
|
2021-08-02 13:54:39 +02:00 |
abstract_polygon_2d_editor.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
abstract_polygon_2d_editor.h
|
|
|
animation_blend_space_1d_editor.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
animation_blend_space_1d_editor.h
|
Some work on double support
|
2021-08-09 17:43:48 -05:00 |
animation_blend_space_2d_editor.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
animation_blend_space_2d_editor.h
|
|
|
animation_blend_tree_editor_plugin.cpp
|
Put multiple colons back into translated strings
|
2021-07-31 20:08:07 +03:00 |
animation_blend_tree_editor_plugin.h
|
|
|
animation_player_editor_plugin.cpp
|
Use Key enum instead of plain integers
|
2021-08-10 16:26:55 -05:00 |
animation_player_editor_plugin.h
|
Allow to move timeline without moving animation
|
2021-03-21 00:24:16 +01:00 |
animation_state_machine_editor.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
animation_state_machine_editor.h
|
|
|
animation_tree_editor_plugin.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
animation_tree_editor_plugin.h
|
|
|
asset_library_editor_plugin.cpp
|
Use C++ iterators for Lists in many situations
|
2021-07-23 17:38:28 -04:00 |
asset_library_editor_plugin.h
|
Documentation search fixes
|
2021-06-16 09:43:34 -07:00 |
audio_stream_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
audio_stream_editor_plugin.h
|
Fix audio player not resetting after wav finishes
|
2021-03-20 20:16:53 +01:00 |
camera_3d_editor_plugin.cpp
|
|
|
camera_3d_editor_plugin.h
|
|
|
canvas_item_editor_plugin.cpp
|
Merge pull request #51035 from foxydevloper/drag-drop-more-support
|
2021-08-13 14:57:10 +02:00 |
canvas_item_editor_plugin.h
|
Merge pull request #51035 from foxydevloper/drag-drop-more-support
|
2021-08-13 14:57:10 +02:00 |
collision_polygon_2d_editor_plugin.cpp
|
|
|
collision_polygon_2d_editor_plugin.h
|
|
|
collision_polygon_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
collision_polygon_3d_editor_plugin.h
|
Deprecate ImmediateGeometry
|
2021-06-30 14:14:41 -03:00 |
collision_shape_2d_editor_plugin.cpp
|
Make radius & height in CapsuleShape2D independent
|
2021-08-11 17:34:27 +02:00 |
collision_shape_2d_editor_plugin.h
|
Remove infinite inertia and ray shapes from CharacterBody
|
2021-08-10 12:10:26 -07:00 |
cpu_particles_2d_editor_plugin.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
cpu_particles_2d_editor_plugin.h
|
|
|
cpu_particles_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
cpu_particles_3d_editor_plugin.h
|
|
|
curve_editor_plugin.cpp
|
Add scaling to the curve editor's handles
|
2021-07-19 20:27:28 -04:00 |
curve_editor_plugin.h
|
|
|
debugger_editor_plugin.cpp
|
|
|
debugger_editor_plugin.h
|
|
|
editor_debugger_plugin.cpp
|
Implemented initial DAP support
|
2021-08-02 10:43:35 +01:00 |
editor_debugger_plugin.h
|
Implemented initial DAP support
|
2021-08-02 10:43:35 +01:00 |
editor_preview_plugins.cpp
|
Some work on double support
|
2021-08-09 17:43:48 -05:00 |
editor_preview_plugins.h
|
Modernize atomics
|
2021-02-18 17:12:46 +01:00 |
font_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
font_editor_plugin.h
|
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
|
2021-07-01 14:13:27 -04:00 |
gpu_particles_2d_editor_plugin.cpp
|
Use doubles for time in many other places
|
2021-08-09 14:05:42 -05:00 |
gpu_particles_2d_editor_plugin.h
|
|
|
gpu_particles_3d_editor_plugin.cpp
|
Use doubles for time in many other places
|
2021-08-09 14:05:42 -05:00 |
gpu_particles_3d_editor_plugin.h
|
|
|
gpu_particles_collision_sdf_editor_plugin.cpp
|
Make various strings translatable
|
2021-07-19 18:30:52 -04:00 |
gpu_particles_collision_sdf_editor_plugin.h
|
|
|
gradient_editor_plugin.cpp
|
Rename instance() ->instantiate() when it's a verb
|
2021-06-19 20:49:18 -06:00 |
gradient_editor_plugin.h
|
|
|
input_event_editor_plugin.cpp
|
Make various strings translatable
|
2021-07-19 18:30:52 -04:00 |
input_event_editor_plugin.h
|
Added EditorInspectorPlugin to aid in editing InputEvents in resources and shortcuts
|
2021-07-06 23:50:33 +10:00 |
item_list_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
item_list_editor_plugin.h
|
|
|
light_occluder_2d_editor_plugin.cpp
|
|
|
light_occluder_2d_editor_plugin.h
|
|
|
lightmap_gi_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
lightmap_gi_editor_plugin.h
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |
line_2d_editor_plugin.cpp
|
|
|
line_2d_editor_plugin.h
|
|
|
material_editor_plugin.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
material_editor_plugin.h
|
|
|
mesh_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
mesh_editor_plugin.h
|
|
|
mesh_instance_3d_editor_plugin.cpp
|
Improve MeshInstance3D UV preview in the editor
|
2021-07-25 01:11:24 +02:00 |
mesh_instance_3d_editor_plugin.h
|
Options to clean/simplify convex hull generated from mesh
|
2021-07-07 12:14:12 -07:00 |
mesh_library_editor_plugin.cpp
|
Use C++ iterators for Lists in many situations
|
2021-07-23 17:38:28 -04:00 |
mesh_library_editor_plugin.h
|
|
|
multimesh_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
multimesh_editor_plugin.h
|
|
|
navigation_polygon_editor_plugin.cpp
|
|
|
navigation_polygon_editor_plugin.h
|
|
|
node_3d_editor_gizmos.cpp
|
Make radius & height in CapsuleShape3D independent
|
2021-08-11 14:54:53 -07:00 |
node_3d_editor_gizmos.h
|
Some work on double support
|
2021-08-09 17:43:48 -05:00 |
node_3d_editor_plugin.cpp
|
Fix i18n of 3D view name
|
2021-08-14 15:24:02 +08:00 |
node_3d_editor_plugin.h
|
Fix i18n of 3D view name
|
2021-08-14 15:24:02 +08:00 |
occluder_instance_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
occluder_instance_3d_editor_plugin.h
|
Implement occlusion culling
|
2021-04-23 21:45:23 +02:00 |
ot_features_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
ot_features_plugin.h
|
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
|
2021-07-01 14:13:27 -04:00 |
packed_scene_translation_parser_plugin.cpp
|
Improve resource load cache
|
2021-02-11 15:44:28 -03:00 |
packed_scene_translation_parser_plugin.h
|
|
|
path_2d_editor_plugin.cpp
|
Use is_equal_approx in more places
|
2021-07-21 00:32:37 -04:00 |
path_2d_editor_plugin.h
|
|
|
path_3d_editor_plugin.cpp
|
Removes const from set functions on the Gizmos
|
2021-08-07 09:15:57 +02:00 |
path_3d_editor_plugin.h
|
Removes const from set functions on the Gizmos
|
2021-08-07 09:15:57 +02:00 |
physical_bone_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
physical_bone_3d_editor_plugin.h
|
|
|
polygon_2d_editor_plugin.cpp
|
Use real_t in editor plugins
|
2021-08-01 21:48:34 -05:00 |
polygon_2d_editor_plugin.h
|
Use real_t in editor plugins
|
2021-08-01 21:48:34 -05:00 |
resource_preloader_editor_plugin.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
resource_preloader_editor_plugin.h
|
|
|
root_motion_editor_plugin.cpp
|
Use const references where possible for List range iterators
|
2021-07-25 12:22:25 +02:00 |
root_motion_editor_plugin.h
|
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
|
2021-07-01 14:13:27 -04:00 |
script_editor_plugin.cpp
|
Improve naming of a couple shortcuts
|
2021-08-10 13:01:07 -04:00 |
script_editor_plugin.h
|
Merge pull request #49650 from KoBeWi/FindReplaceCrash
|
2021-06-24 19:21:01 +02:00 |
script_text_editor.cpp
|
Style: Cleanup code using text_editor/completion/use_single_quotes
|
2021-08-13 21:27:57 +02:00 |
script_text_editor.h
|
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
|
2021-06-29 12:14:24 +02:00 |
SCsub
|
Rework the TileSet resource and TileMap nodes:
|
2021-05-07 18:06:17 +02:00 |
shader_editor_plugin.cpp
|
Cleanup and bind remaing methods in TextEdit
|
2021-08-12 11:43:35 +01:00 |
shader_editor_plugin.h
|
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
|
2021-06-29 12:14:24 +02:00 |
shader_file_editor_plugin.cpp
|
Implement Binary Shader Compilation
|
2021-07-26 08:40:39 -03:00 |
shader_file_editor_plugin.h
|
|
|
skeleton_2d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
skeleton_2d_editor_plugin.h
|
|
|
skeleton_3d_editor_plugin.cpp
|
Make radius & height in CapsuleShape3D independent
|
2021-08-11 14:54:53 -07:00 |
skeleton_3d_editor_plugin.h
|
Rename EditorPropertyTransform to EditorPropertyTransform3D
|
2021-06-03 21:58:26 -04:00 |
skeleton_ik_3d_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
skeleton_ik_3d_editor_plugin.h
|
|
|
sprite_2d_editor_plugin.cpp
|
Make various strings translatable
|
2021-07-19 18:30:52 -04:00 |
sprite_2d_editor_plugin.h
|
|
|
sprite_frames_editor_plugin.cpp
|
Use Ref<T> references as iterators where relevant
|
2021-07-26 19:27:11 +02:00 |
sprite_frames_editor_plugin.h
|
Allow selecting frames by holding down the mouse in SpriteFrames editor
|
2021-06-17 20:11:50 +02:00 |
style_box_editor_plugin.cpp
|
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
|
2021-07-01 14:13:27 -04:00 |
style_box_editor_plugin.h
|
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
|
2021-07-01 14:13:27 -04:00 |
sub_viewport_preview_editor_plugin.cpp
|
Remove unnecessary get_editor_theme() in SubViewportPreview
|
2021-07-18 14:48:37 -06:00 |
sub_viewport_preview_editor_plugin.h
|
Add viewport preview plugin
|
2021-07-12 20:04:46 -06:00 |
text_editor.cpp
|
Cleanup and bind remaing methods in TextEdit
|
2021-08-12 11:43:35 +01:00 |
text_editor.h
|
Script editor: Rename 'Clone Down' to 'Duplicate Selection'
|
2021-06-29 12:14:24 +02:00 |
texture_3d_editor_plugin.cpp
|
Merge pull request #50605 from Calinou/tweak-shader-code-style
|
2021-07-20 10:05:13 +02:00 |
texture_3d_editor_plugin.h
|
Removed _change_notify
|
2021-02-10 19:31:24 -03:00 |
texture_editor_plugin.cpp
|
Don't set metadata_label font if it doesn't exist
|
2021-07-23 16:29:49 +02:00 |
texture_editor_plugin.h
|
Don't set metadata_label font if it doesn't exist
|
2021-07-23 16:29:49 +02:00 |
texture_layered_editor_plugin.cpp
|
Merge pull request #50605 from Calinou/tweak-shader-code-style
|
2021-07-20 10:05:13 +02:00 |
texture_layered_editor_plugin.h
|
Removed _change_notify
|
2021-02-10 19:31:24 -03:00 |
texture_region_editor_plugin.cpp
|
Use Key enum instead of plain integers
|
2021-08-10 16:26:55 -05:00 |
texture_region_editor_plugin.h
|
Removed _change_notify
|
2021-02-10 19:31:24 -03:00 |
theme_editor_plugin.cpp
|
Use Key enum instead of plain integers
|
2021-08-10 16:26:55 -05:00 |
theme_editor_plugin.h
|
Improve user communications in the theme editor
|
2021-08-04 18:26:36 +03:00 |
theme_editor_preview.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
theme_editor_preview.h
|
Fix control picker in the Theme editor
|
2021-07-16 21:32:58 +03:00 |
version_control_editor_plugin.cpp
|
Expose and cleanup TextEdit line wrap API
|
2021-08-12 09:29:16 +01:00 |
version_control_editor_plugin.h
|
VCS: Allow to stage and commit all files with Ctrl + Enter
|
2021-07-17 12:56:54 +03:00 |
visual_shader_editor_plugin.cpp
|
Merge pull request #50114 from Chaosus/vs_constants
|
2021-08-13 14:45:13 +02:00 |
visual_shader_editor_plugin.h
|
Few improvements for constants in visual shader
|
2021-08-11 13:14:16 +03:00 |
voxel_gi_editor_plugin.cpp
|
Optimize StringName usage
|
2021-07-18 21:20:02 -03:00 |
voxel_gi_editor_plugin.h
|
Rename GI Classes
|
2021-06-05 09:28:56 -03:00 |