godot/modules/csg
Aaron Franke 37386f112b Remove redundant "== true" code
If it can be compared to a boolean, it can be evaluated as one in-place.
2018-10-06 16:12:36 -04:00
..
doc_classes Added some documentation for the CSG nodes 2018-07-19 22:24:46 +10:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
csg_gizmos.cpp Fix some more warnings reported by CI 2018-10-03 14:13:42 +02:00
csg_gizmos.h New gizmo structure and new gizmo disabling menu 2018-08-09 20:58:39 +02:00
csg_shape.cpp Fix GCC 8 warnings about potentially unitialized variables 2018-10-04 13:08:41 +02:00
csg_shape.h Added path_local and path_continious_u properties to CSGPolygon 2018-07-07 18:20:21 +10:00
csg.cpp Remove redundant "== true" code 2018-10-06 16:12:36 -04:00
csg.h Make core/ includes absolute, remove subfolders from include path 2018-09-12 09:52:22 +02:00
register_types.cpp Style: Apply clang-format (5.0) to some missed files 2018-05-31 09:00:37 +02:00
register_types.h
SCsub