godot/modules/mono
2022-07-07 14:59:21 +02:00
..
build_scripts Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose. 2022-07-07 11:07:18 +03:00
doc_classes
editor Merge pull request #62782 from raulsntos/csharp-bitfield-enums 2022-07-07 14:59:21 +02:00
glue C#: Add BezierInterpolate method 2022-07-06 21:59:42 +02:00
icons
mono_gd
utils Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows filenames) and some non-standard UTF-8 variants, makes Unicode parse errors more verbose. 2022-07-07 11:07:18 +03:00
__init__.py
.editorconfig
.gitignore
class_db_api_json.cpp
class_db_api_json.h
config.py
csharp_script.cpp
csharp_script.h Add support for documenting built-in annotations 2022-07-04 20:21:39 +03:00
Directory.Build.props
godotsharp_defs.h
godotsharp_dirs.cpp
godotsharp_dirs.h
managed_callable.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
managed_callable.h
mono_gc_handle.cpp
mono_gc_handle.h
register_types.cpp
register_types.h
SCsub
SdkPackageVersions.props
signal_awaiter_utils.cpp Clean up Hash Functions 2022-06-20 12:54:19 +02:00
signal_awaiter_utils.h