godot/doc/classes/CurveTexture.xml
Hugo Locurcio b4f0d4c7db
Decrease the default GradientTexture and CurveTexture size
This provides better usability when a GradientTexture or CurveTexture
is added to a Control node.

Visual appearance of most GradientTextures and CurveTextures will
be unaffected.
2022-01-29 00:28:10 +01:00

28 lines
988 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="CurveTexture" inherits="Texture2D" version="4.0">
<brief_description>
A texture that shows a curve.
</brief_description>
<description>
Renders a given [Curve] provided to it. Simplifies the task of drawing curves and/or saving them as image files.
</description>
<tutorials>
</tutorials>
<members>
<member name="curve" type="Curve" setter="set_curve" getter="get_curve">
The [code]curve[/code] rendered onto the texture.
</member>
<member name="texture_mode" type="int" setter="set_texture_mode" getter="get_texture_mode" enum="CurveTexture.TextureMode" default="0">
</member>
<member name="width" type="int" setter="set_width" getter="get_width" default="256">
The width of the texture.
</member>
</members>
<constants>
<constant name="TEXTURE_MODE_RGB" value="0" enum="TextureMode">
</constant>
<constant name="TEXTURE_MODE_RED" value="1" enum="TextureMode">
</constant>
</constants>
</class>