mirror of
https://github.com/godotengine/godot.git
synced 2024-12-15 10:12:40 +08:00
b3992f7e6e
Co-authored-by: Josh DeGraw <joshmdegraw@gmail.com>
78 lines
2.5 KiB
XML
78 lines
2.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="AnimationNodeStateMachinePlayback" inherits="Resource" version="4.0">
|
|
<brief_description>
|
|
Playback control for [AnimationNodeStateMachine].
|
|
</brief_description>
|
|
<description>
|
|
Allows control of [AnimationTree] state machines created with [AnimationNodeStateMachine]. Retrieve with [code]$AnimationTree.get("parameters/playback")[/code].
|
|
[b]Example:[/b]
|
|
[codeblocks]
|
|
[gdscript]
|
|
var state_machine = $AnimationTree.get("parameters/playback")
|
|
state_machine.travel("some_state")
|
|
[/gdscript]
|
|
[csharp]
|
|
var stateMachine = GetNode<AnimationTree>("AnimationTree").Get("parameters/playback") as AnimationNodeStateMachinePlayback;
|
|
stateMachine.Travel("some_state");
|
|
[/csharp]
|
|
[/codeblocks]
|
|
</description>
|
|
<tutorials>
|
|
<link title="AnimationTree">$DOCS_URL/tutorials/animation/animation_tree.html</link>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="get_current_length" qualifiers="const">
|
|
<return type="float" />
|
|
<description>
|
|
</description>
|
|
</method>
|
|
<method name="get_current_node" qualifiers="const">
|
|
<return type="StringName" />
|
|
<description>
|
|
Returns the currently playing animation state.
|
|
</description>
|
|
</method>
|
|
<method name="get_current_play_position" qualifiers="const">
|
|
<return type="float" />
|
|
<description>
|
|
Returns the playback position within the current animation state.
|
|
</description>
|
|
</method>
|
|
<method name="get_travel_path" qualifiers="const">
|
|
<return type="PackedStringArray" />
|
|
<description>
|
|
Returns the current travel path as computed internally by the A* algorithm.
|
|
</description>
|
|
</method>
|
|
<method name="is_playing" qualifiers="const">
|
|
<return type="bool" />
|
|
<description>
|
|
Returns [code]true[/code] if an animation is playing.
|
|
</description>
|
|
</method>
|
|
<method name="start">
|
|
<return type="void" />
|
|
<argument index="0" name="node" type="StringName" />
|
|
<description>
|
|
Starts playing the given animation.
|
|
</description>
|
|
</method>
|
|
<method name="stop">
|
|
<return type="void" />
|
|
<description>
|
|
Stops the currently playing animation.
|
|
</description>
|
|
</method>
|
|
<method name="travel">
|
|
<return type="void" />
|
|
<argument index="0" name="to_node" type="StringName" />
|
|
<description>
|
|
Transitions from the current state to another one, following the shortest path.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="resource_local_to_scene" type="bool" setter="set_local_to_scene" getter="is_local_to_scene" overrides="Resource" default="true" />
|
|
</members>
|
|
</class>
|