godot/drivers/gles3
Rémi Verschelde c6400a8fe4
Merge pull request #95662 from clayjohn/GLES3-sky-fog
Add fixed fog to the sky in the Compatibility renderer
2024-08-19 12:09:10 +02:00
..
effects
environment
shaders Merge pull request #95662 from clayjohn/GLES3-sky-fog 2024-08-19 12:09:10 +02:00
storage Fixed crash on PowerVR GE8320 GPUs 2024-07-30 08:43:04 +02:00
rasterizer_canvas_gles3.cpp Remove linearization of canvas modulate in GLES3 backend 2024-07-24 10:27:25 -07:00
rasterizer_canvas_gles3.h
rasterizer_gles3.cpp OpenGL: Unconditionally do glDisable(GL_FRAMEBUFFER_SRGB) because we do our own sRGB conversion 2024-08-12 12:40:38 -05:00
rasterizer_gles3.h Fix regression around OpenGL swapchain optimisation for OpenXR 2024-07-29 12:46:58 +10:00
rasterizer_scene_gles3.cpp Add fixed fog to the sky in the Compatibility renderer 2024-08-17 23:33:26 -07:00
rasterizer_scene_gles3.h
SCsub
shader_gles3.cpp Fixed crash on PowerVR GE8320 GPUs 2024-07-30 08:43:04 +02:00
shader_gles3.h