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https://github.com/godotengine/godot.git
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4c3f7d1290
Adds multi-channel SDF font texture generation and rendering support. Adds per-font oversampling support. Adds FontData import plugins (for dynamic fonts, BMFonts and monospaced image fonts), font texture cache pre-generation and loading. Adds BMFont binary format and outline support.
170 lines
4.8 KiB
C++
170 lines
4.8 KiB
C++
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#define _CRT_SECURE_NO_WARNINGS
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#include "save-bmp.h"
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#include <cstdio>
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#ifdef MSDFGEN_USE_CPP11
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#include <cstdint>
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#else
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typedef int int32_t;
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typedef unsigned uint32_t;
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typedef unsigned short uint16_t;
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typedef unsigned char uint8_t;
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#endif
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#include "pixel-conversion.hpp"
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namespace msdfgen {
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template <typename T>
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static bool writeValue(FILE *file, T value) {
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#ifdef __BIG_ENDIAN__
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T reverse = 0;
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for (int i = 0; i < sizeof(T); ++i) {
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reverse <<= 8;
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reverse |= value&T(0xff);
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value >>= 8;
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}
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return fwrite(&reverse, sizeof(T), 1, file) == 1;
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#else
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return fwrite(&value, sizeof(T), 1, file) == 1;
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#endif
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}
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static bool writeBmpHeader(FILE *file, int width, int height, int &paddedWidth) {
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paddedWidth = (3*width+3)&~3;
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const uint32_t bitmapStart = 54;
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const uint32_t bitmapSize = paddedWidth*height;
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const uint32_t fileSize = bitmapStart+bitmapSize;
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writeValue<uint16_t>(file, 0x4d42u);
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writeValue<uint32_t>(file, fileSize);
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writeValue<uint16_t>(file, 0);
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writeValue<uint16_t>(file, 0);
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writeValue<uint32_t>(file, bitmapStart);
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writeValue<uint32_t>(file, 40);
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writeValue<int32_t>(file, width);
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writeValue<int32_t>(file, height);
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writeValue<uint16_t>(file, 1);
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writeValue<uint16_t>(file, 24);
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writeValue<uint32_t>(file, 0);
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writeValue<uint32_t>(file, bitmapSize);
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writeValue<uint32_t>(file, 2835);
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writeValue<uint32_t>(file, 2835);
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writeValue<uint32_t>(file, 0);
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writeValue<uint32_t>(file, 0);
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return true;
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}
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bool saveBmp(const BitmapConstRef<byte, 1> &bitmap, const char *filename) {
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FILE *file = fopen(filename, "wb");
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if (!file)
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return false;
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int paddedWidth;
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writeBmpHeader(file, bitmap.width, bitmap.height, paddedWidth);
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const uint8_t padding[4] = { };
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int padLength = paddedWidth-3*bitmap.width;
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for (int y = 0; y < bitmap.height; ++y) {
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for (int x = 0; x < bitmap.width; ++x) {
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uint8_t px = (uint8_t) *bitmap(x, y);
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fwrite(&px, sizeof(uint8_t), 1, file);
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fwrite(&px, sizeof(uint8_t), 1, file);
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fwrite(&px, sizeof(uint8_t), 1, file);
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}
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fwrite(padding, 1, padLength, file);
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}
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return !fclose(file);
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}
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bool saveBmp(const BitmapConstRef<byte, 3> &bitmap, const char *filename) {
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FILE *file = fopen(filename, "wb");
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if (!file)
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return false;
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int paddedWidth;
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writeBmpHeader(file, bitmap.width, bitmap.height, paddedWidth);
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const uint8_t padding[4] = { };
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int padLength = paddedWidth-3*bitmap.width;
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for (int y = 0; y < bitmap.height; ++y) {
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for (int x = 0; x < bitmap.width; ++x) {
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uint8_t bgr[3] = {
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(uint8_t) bitmap(x, y)[2],
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(uint8_t) bitmap(x, y)[1],
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(uint8_t) bitmap(x, y)[0]
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};
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fwrite(bgr, sizeof(uint8_t), 3, file);
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}
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fwrite(padding, 1, padLength, file);
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}
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return !fclose(file);
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}
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bool saveBmp(const BitmapConstRef<byte, 4> &bitmap, const char *filename) {
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// RGBA not supported by the BMP format
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return false;
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}
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bool saveBmp(const BitmapConstRef<float, 1> &bitmap, const char *filename) {
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FILE *file = fopen(filename, "wb");
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if (!file)
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return false;
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int paddedWidth;
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writeBmpHeader(file, bitmap.width, bitmap.height, paddedWidth);
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const uint8_t padding[4] = { };
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int padLength = paddedWidth-3*bitmap.width;
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for (int y = 0; y < bitmap.height; ++y) {
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for (int x = 0; x < bitmap.width; ++x) {
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uint8_t px = (uint8_t) pixelFloatToByte(*bitmap(x, y));
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fwrite(&px, sizeof(uint8_t), 1, file);
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fwrite(&px, sizeof(uint8_t), 1, file);
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fwrite(&px, sizeof(uint8_t), 1, file);
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}
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fwrite(padding, 1, padLength, file);
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}
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return !fclose(file);
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}
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bool saveBmp(const BitmapConstRef<float, 3> &bitmap, const char *filename) {
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FILE *file = fopen(filename, "wb");
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if (!file)
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return false;
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int paddedWidth;
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writeBmpHeader(file, bitmap.width, bitmap.height, paddedWidth);
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const uint8_t padding[4] = { };
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int padLength = paddedWidth-3*bitmap.width;
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for (int y = 0; y < bitmap.height; ++y) {
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for (int x = 0; x < bitmap.width; ++x) {
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uint8_t bgr[3] = {
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(uint8_t) pixelFloatToByte(bitmap(x, y)[2]),
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(uint8_t) pixelFloatToByte(bitmap(x, y)[1]),
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(uint8_t) pixelFloatToByte(bitmap(x, y)[0])
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};
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fwrite(bgr, sizeof(uint8_t), 3, file);
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}
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fwrite(padding, 1, padLength, file);
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}
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return !fclose(file);
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}
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bool saveBmp(const BitmapConstRef<float, 4> &bitmap, const char *filename) {
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// RGBA not supported by the BMP format
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return false;
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}
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}
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