godot/platform/android/java/lib
Dennis Ranke 408000752c handle ambiguous input events as touch events
there can be events can have both SOURCE_TOUCHSCREEN and SOURCE_STYLUS. handle them as touch events rather than mouse events.
2022-12-12 23:33:46 +01:00
..
aidl/com/android/vending/licensing
patches
res
src handle ambiguous input events as touch events 2022-12-12 23:33:46 +01:00
AndroidManifest.xml Upgrade Android gradle plugin to version 7.2.1 2022-11-10 16:35:50 -08:00
build.gradle Upgrade Android gradle plugin to version 7.2.1 2022-11-10 16:35:50 -08:00
THIRDPARTY.md