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physics
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Fix RayCast3D's debug draw transform not updating
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2024-04-17 11:21:53 -03:00 |
audio_listener_3d.cpp
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audio_listener_3d.h
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audio_stream_player_3d.compat.inc
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audio_stream_player_3d.cpp
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audio_stream_player_3d.h
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bone_attachment_3d.compat.inc
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
bone_attachment_3d.cpp
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
bone_attachment_3d.h
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
camera_3d.cpp
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camera_3d.h
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cpu_particles_3d.cpp
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Fixed INSTANCE_CUSTOM.w not being assigned correctly in CPUParticles 2D and 3D
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2024-04-01 14:00:40 +02:00 |
cpu_particles_3d.h
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decal.cpp
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Allow Decal Emission Energy values above 128 in the inspector
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2024-04-04 21:19:17 +02:00 |
decal.h
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fog_volume.cpp
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fog_volume.h
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gpu_particles_3d.cpp
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gpu_particles_3d.h
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gpu_particles_collision_3d.cpp
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gpu_particles_collision_3d.h
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importer_mesh_instance_3d.cpp
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importer_mesh_instance_3d.h
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label_3d.cpp
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label_3d.h
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light_3d.cpp
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light_3d.h
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lightmap_gi.cpp
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lightmap_gi.h
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lightmap_probe.cpp
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lightmap_probe.h
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lightmapper.cpp
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lightmapper.h
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marker_3d.cpp
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marker_3d.h
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mesh_instance_3d.cpp
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Expose MeshInstance3D.get_skin_reference and add docs
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2024-04-10 14:12:25 +02:00 |
mesh_instance_3d.h
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Expose MeshInstance3D.get_skin_reference and add docs
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2024-04-10 14:12:25 +02:00 |
multimesh_instance_3d.cpp
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multimesh_instance_3d.h
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navigation_agent_3d.cpp
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Add navigation path simplification
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2024-04-11 12:32:21 +02:00 |
navigation_agent_3d.h
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Add navigation path simplification
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2024-04-11 12:32:21 +02:00 |
navigation_link_3d.cpp
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navigation_link_3d.h
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navigation_obstacle_3d.cpp
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navigation_obstacle_3d.h
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navigation_region_3d.cpp
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Move NavigationMeshSourceGeometryData(2D/3D) to the 2D/3D subfolders
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2024-04-15 18:40:43 -07:00 |
navigation_region_3d.h
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node_3d.cpp
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node_3d.h
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occluder_instance_3d.cpp
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occluder_instance_3d.h
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path_3d.cpp
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path_3d.h
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physical_bone_simulator_3d.cpp
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
physical_bone_simulator_3d.h
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
reflection_probe.cpp
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Add reflection probe support to compatibility renderer using 2 probe approach.
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2024-04-09 16:53:28 +10:00 |
reflection_probe.h
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Add reflection probe support to compatibility renderer using 2 probe approach.
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2024-04-09 16:53:28 +10:00 |
remote_transform_3d.cpp
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remote_transform_3d.h
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SCsub
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skeleton_3d.compat.inc
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skeleton_3d.cpp
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replace bone_pose_updated to skeleton_updated signal
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2024-04-13 05:48:42 +09:00 |
skeleton_3d.h
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
skeleton_ik_3d.cpp
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
skeleton_ik_3d.h
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
skeleton_modifier_3d.cpp
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
skeleton_modifier_3d.h
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
soft_body_3d.cpp
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soft_body_3d.h
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sprite_3d.cpp
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sprite_3d.h
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velocity_tracker_3d.cpp
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velocity_tracker_3d.h
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visible_on_screen_notifier_3d.cpp
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visible_on_screen_notifier_3d.h
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visual_instance_3d.cpp
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visual_instance_3d.h
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voxel_gi.cpp
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voxel_gi.h
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voxelizer.cpp
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voxelizer.h
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world_environment.cpp
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world_environment.h
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xr_body_modifier_3d.cpp
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
xr_body_modifier_3d.h
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
xr_face_modifier_3d.cpp
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xr_face_modifier_3d.h
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xr_hand_modifier_3d.cpp
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
xr_hand_modifier_3d.h
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Skeleton3D: Add SkeletonModifier / Deprecate Override / Separate PB
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2024-04-05 01:28:26 +09:00 |
xr_nodes.cpp
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xr_nodes.h
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