mirror of
https://github.com/godotengine/godot.git
synced 2024-12-21 10:25:24 +08:00
ee8e5146a4
The following two bugs were fixed: - For classes without namespace we were still generating `namespace {` without a namespace identifier, causing a syntax error. - For classes with nested namespaces we were generating only the innermost part of the namespace was being generated, e.g.: for `Foo.Bar` we were generating `namespace Bar {` instead of `namespace Foo.Bar {`. This wasn't causing any build error, but because of the wrong namespace Godot wasn't able to find the class associated with the script.
7 lines
228 B
XML
7 lines
228 B
XML
<Project>
|
|
<PropertyGroup>
|
|
<PackageVersion_Godot_NET_Sdk>4.0.0-dev5</PackageVersion_Godot_NET_Sdk>
|
|
<PackageVersion_Godot_SourceGenerators>4.0.0-dev2</PackageVersion_Godot_SourceGenerators>
|
|
</PropertyGroup>
|
|
</Project>
|