godot/tools
Rémi Verschelde 405094c167 i18n: Enable parsing RTR strings
TTR is used in the editor, and RTR is for content that it shared between
the editor and games (e.g. in scenes/gui)
2016-05-30 19:30:39 +02:00
..
addheader
bmfhdr
buildstuff
certs
collada
doc Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
docdump
docker
editor Merge branch 'master' of https://github.com/godotengine/godot 2016-05-30 00:29:36 -03:00
editor_fonts Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00
export/blender25
glwrapper
Godot.app/Contents Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
html_fs
ios_xcode_template
osx_template.app/Contents Icon: Remove more grey capsules behind official logo 2016-05-30 00:41:42 +02:00
pck
script_plugins
scripts
steam
translations i18n: Enable parsing RTR strings 2016-05-30 19:30:39 +02:00
memsort.py
SCsub Finalized DynamicFont implementation 2016-05-29 11:37:52 -03:00