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- Use `EditorInterface` to open C# editor dialogs. - Ensure C# editor dialogs are open after `EditorProgress` finishes. |
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.. | ||
GodotTools | ||
GodotTools.BuildLogger | ||
GodotTools.Core | ||
GodotTools.IdeMessaging | ||
GodotTools.IdeMessaging.CLI | ||
GodotTools.OpenVisualStudio | ||
GodotTools.ProjectEditor | ||
GodotTools.Shared | ||
.gitignore | ||
GodotTools.sln |