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physics
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
animated_sprite_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
animated_sprite_2d.h
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Use SceneStringName in more places
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2024-12-02 14:39:16 +01:00 |
audio_listener_2d.cpp
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audio_listener_2d.h
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audio_stream_player_2d.compat.inc
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audio_stream_player_2d.cpp
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Fix AudioStreamPlayer2D/3D's get_playback_position returning 0 right after calling seek
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2024-11-27 16:02:46 +01:00 |
audio_stream_player_2d.h
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back_buffer_copy.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
back_buffer_copy.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
camera_2d.cpp
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Remove double is_editor_hint() check inside NOTIFICATION_READY for Camera2D node
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2024-11-25 09:28:16 +03:00 |
camera_2d.h
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canvas_group.cpp
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canvas_group.h
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canvas_modulate.cpp
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canvas_modulate.h
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cpu_particles_2d.cpp
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Fix some invalid int property ranges
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2024-11-23 19:17:29 +01:00 |
cpu_particles_2d.h
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gpu_particles_2d.cpp
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Fix some invalid int property ranges
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2024-11-23 19:17:29 +01:00 |
gpu_particles_2d.h
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light_2d.cpp
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Fix a few more super calls in get_configuration_warnings methods
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2024-11-08 14:58:37 +01:00 |
light_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
light_occluder_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
light_occluder_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
line_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
line_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
line_builder.cpp
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Fix various typos and code style issues
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2024-11-28 17:40:42 +01:00 |
line_builder.h
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marker_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
marker_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
mesh_instance_2d.cpp
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Ensure primitive meshes are created before connected to changed signal.
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2024-11-26 20:51:08 -07:00 |
mesh_instance_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
multimesh_instance_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
multimesh_instance_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
navigation_agent_2d.cpp
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Add "Game" editor for better runtime debugging
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2024-10-30 11:42:17 -03:00 |
navigation_agent_2d.h
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navigation_link_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
navigation_link_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
navigation_obstacle_2d.cpp
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Fix obstacle avoidance and 3D editor ignoring transform
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2024-11-16 11:30:48 +01:00 |
navigation_obstacle_2d.h
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Fix obstacle avoidance and 3D editor ignoring transform
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2024-11-16 11:30:48 +01:00 |
navigation_region_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
navigation_region_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
node_2d.cpp
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node_2d.h
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parallax_2d.cpp
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parallax_2d.h
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parallax_background.cpp
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parallax_background.h
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parallax_layer.cpp
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parallax_layer.h
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path_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
path_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
polygon_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
polygon_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
remote_transform_2d.cpp
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remote_transform_2d.h
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SCsub
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skeleton_2d.cpp
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Get rid of easily removable uses of const_cast
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2024-12-01 17:50:13 -08:00 |
skeleton_2d.h
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sprite_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
sprite_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
tile_map_layer.cpp
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Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated
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2024-11-11 13:29:38 +01:00 |
tile_map_layer.h
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Add TileMapLayer._update_cells virtual callback called when the TileMapLayer's cells are updated
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2024-11-11 13:29:38 +01:00 |
tile_map.compat.inc
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tile_map.cpp
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Fix setting TileMap data compatibility format broken by #98898.
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2024-11-15 01:20:30 +00:00 |
tile_map.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
touch_screen_button.cpp
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Core: Integrate Ref::instantiate where possible
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2024-11-10 12:41:26 -06:00 |
touch_screen_button.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
visible_on_screen_notifier_2d.cpp
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |
visible_on_screen_notifier_2d.h
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Compile certain CanvasItem._edit_*() functions with DEBUG_ENABLED
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2024-11-02 15:43:18 -03:00 |