godot/core
reduz ee06a70ea6 Refactor MethodBind to use variadic templates
Removed make_binders and the old style generated binders.
2020-10-18 12:28:44 +02:00
..
bind Removed unused method Geometry.get_uv84_normal_bit 2020-10-09 10:22:26 +03:00
crypto Adds PCK encryption support (using script encryption key for export). 2020-09-05 14:53:39 +03:00
debugger Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
input Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
io Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
math Refactored binding system for core types 2020-10-14 15:24:30 +02:00
os OS: Remove unused get_splash_tick_msec 2020-09-24 15:40:30 +02:00
array.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
array.h Refactored binding system for core types 2020-10-14 15:24:30 +02:00
binder_common.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
callable_bind.cpp Add ability to bind an unbind arguments to Callable. 2020-10-09 19:43:22 -03:00
callable_bind.h Add ability to bind an unbind arguments to Callable. 2020-10-09 19:43:22 -03:00
callable_method_pointer.cpp
callable_method_pointer.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
callable.cpp Add ability to bind an unbind arguments to Callable. 2020-10-09 19:43:22 -03:00
callable.h Add ability to bind an unbind arguments to Callable. 2020-10-09 19:43:22 -03:00
class_db.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
class_db.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
color_names.inc
color.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
color.h Allow commutative multiplication in Variant 2020-09-17 09:02:53 -03:00
command_queue_mt.cpp core/command_queue_mt: Fix crash/hang when buffer fills up 2020-10-12 08:41:13 -07:00
command_queue_mt.h core/command_queue_mt: Fix crash/hang when buffer fills up 2020-10-12 08:41:13 -07:00
compressed_translation.cpp Updated Translation architecture to have TranslationPO, did some commit fixes and updated class Reference. 2020-08-19 03:01:53 +02:00
compressed_translation.h Added plurals and context support to Translation 2020-08-19 03:01:51 +02:00
container_type_validate.h Fix spelling of a var, a struct, and message output 2020-07-17 12:02:06 -04:00
core_builders.py Update AUTHORS and DONORS list 2020-08-14 00:06:51 +02:00
core_string_names.cpp Add ability to bind an unbind arguments to Callable. 2020-10-09 19:43:22 -03:00
core_string_names.h Add ability to bind an unbind arguments to Callable. 2020-10-09 19:43:22 -03:00
cowdata.h [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
dictionary.cpp
dictionary.h
engine.cpp Update AUTHORS and DONORS list 2020-08-14 00:06:51 +02:00
engine.h
error_list.h
error_macros.cpp
error_macros.h
func_ref.cpp Make "function" a property of FuncRef 2020-09-30 06:57:59 -04:00
func_ref.h Allow retrieval of FuncRef function string 2020-09-25 11:54:51 -04:00
global_constants.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
global_constants.h Docs: Ignore OS specific values (constants, project settings, properties). 2020-07-15 12:24:59 +03:00
hash_map.h
hashfuncs.h [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
image.cpp Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
image.h Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
int_types.h
list.h Fix List swap behavior on front, back and adjacent elements 2020-09-12 23:58:56 +03:00
local_vector.h Fixes issue with LocalVector remove function 2020-07-31 13:49:15 +02:00
map.h
message_queue.cpp
message_queue.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
method_bind.cpp
method_bind.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
method_ptrcall.h
node_path.cpp
node_path.h
oa_hash_map.h Commit other files changed by file_format.sh 2020-07-13 14:14:11 -04:00
object_id.h
object.cpp Add ability to bind an unbind arguments to Callable. 2020-10-09 19:43:22 -03:00
object.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
ordered_hash_map.h
packed_data_container.cpp
packed_data_container.h Add override keywords. 2020-07-10 13:56:54 +01:00
pair.h
pool_allocator.cpp
pool_allocator.h
print_string.cpp
print_string.h
project_settings.cpp Rename the ".import" folder to ".godot/imported" 2020-09-28 05:23:45 -04:00
project_settings.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
reference.cpp
reference.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
register_core_types.cpp Fix typos with codespell 2020-09-18 13:44:25 +02:00
register_core_types.h
resource.cpp
resource.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
rid_owner.cpp
rid_owner.h Fix warning using ERR_FAIL_INDEX on unsigned int 2020-08-19 14:41:46 +02:00
rid.h
ring_buffer.h
safe_refcount.cpp
safe_refcount.h
script_language.cpp Check for global script class information before clearing it 2020-10-05 15:45:54 -04:00
script_language.h Remove multilevel calls 2020-07-24 14:13:58 -03:00
SCsub Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
self_list.h
set.h
simple_type.h Refactored binding system for core types 2020-10-14 15:24:30 +02:00
sort_array.h
spin_lock.h
string_buffer.h [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
string_builder.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
string_builder.h
string_name.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
string_name.h [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
thread_work_pool.cpp
thread_work_pool.h Implement GPU Particle Collisions 2020-10-09 13:25:47 -03:00
translation_po.cpp Update GDScriptTranslationParserPlugin to use GDSriptParser instead of RegEx. 2020-08-19 03:10:51 +02:00
translation_po.h Fix typos with codespell 2020-09-18 13:44:25 +02:00
translation.cpp Updated Translation architecture to have TranslationPO, did some commit fixes and updated class Reference. 2020-08-19 03:01:53 +02:00
translation.h Updated Translation architecture to have TranslationPO, did some commit fixes and updated class Reference. 2020-08-19 03:01:53 +02:00
type_info.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
typed_array.h
typedefs.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
ucaps.h
undo_redo.cpp
undo_redo.h Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
ustring.cpp Refactored binding system for core types 2020-10-14 15:24:30 +02:00
ustring.h Refactored binding system for core types 2020-10-14 15:24:30 +02:00
variant_call.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
variant_internal.h Refactored binding system for core types 2020-10-14 15:24:30 +02:00
variant_op.cpp Refactor MethodBind to use variadic templates 2020-10-18 12:28:44 +02:00
variant_parser.cpp Remove unnecessary empty line from Dictionaries 2020-09-24 13:23:06 +02:00
variant_parser.h [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
variant.cpp [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
variant.h Refactored binding system for core types 2020-10-14 15:24:30 +02:00
vector.h Add missing reference to const T Vector::get(). 2020-09-11 11:58:47 +01:00
version.h
vmap.h
vset.h