godot/scene/main
Rémi Verschelde 77fd8f3416
Merge pull request #80673 from YeldhamDev/give_me_my_windows!
Allow to get a list of visible embedded `Window`s
2023-08-16 16:56:31 +02:00
..
canvas_item.cpp Fix click-selecting Sprites with repeated texture 2023-06-22 16:37:08 +02:00
canvas_item.h Change GDScript tests to use InstancePlaceholder as the example abstract 2023-07-15 18:28:08 -05:00
canvas_layer.cpp
canvas_layer.h
http_request.cpp
http_request.h
instance_placeholder.cpp
instance_placeholder.h
missing_node.cpp
missing_node.h
multiplayer_api.cpp
multiplayer_api.h
multiplayer_peer.cpp
multiplayer_peer.h
node.cpp Merge pull request #78816 from kleonc/scene-tree-fix-drag-drop-to-parent-with-internal-nodes 2023-08-16 16:54:06 +02:00
node.h Fix drag-dropping nodes to parent with internal nodes 2023-07-07 19:24:44 +02:00
resource_preloader.cpp
resource_preloader.h
scene_tree.cpp Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
scene_tree.h Merge pull request #78988 from RandomShaper/fix_change_scene 2023-07-26 18:39:43 +02:00
SCsub
shader_globals_override.cpp
shader_globals_override.h
timer.cpp
timer.h
viewport.cpp Allow to get a list of visible embedded Windows 2023-08-16 10:42:08 -03:00
viewport.h Allow to get a list of visible embedded Windows 2023-08-16 10:42:08 -03:00
window.cpp Merge pull request #80334 from Sauermann/fix-window-out-of-viewport-events 2023-08-16 09:12:42 +02:00
window.h Merge pull request #80334 from Sauermann/fix-window-out-of-viewport-events 2023-08-16 09:12:42 +02:00