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eac4c984df
This commit adds a new rendering backend, GLES2, and adds a project setting to enable it. Currently this backend can only be used on the X11 platform, but integrating into other platforms is planned.
8 lines
117 B
Python
8 lines
117 B
Python
#!/usr/bin/env python
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Import('env')
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env.add_source_files(env.drivers_sources,"*.cpp")
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SConscript("shaders/SCsub")
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