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3fa77b3172
It has no practical use case and just generates noise for each alpha, beta, etc.
38 lines
1.3 KiB
XML
38 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualScriptPropertyGet" inherits="VisualScriptNode" category="Core" version="3.1">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<demos>
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</demos>
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<methods>
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</methods>
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<members>
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<member name="base_script" type="String" setter="set_base_script" getter="get_base_script">
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</member>
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<member name="base_type" type="String" setter="set_base_type" getter="get_base_type">
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</member>
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<member name="basic_type" type="int" setter="set_basic_type" getter="get_basic_type" enum="Variant.Type">
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</member>
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<member name="index" type="String" setter="set_index" getter="get_index">
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</member>
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<member name="node_path" type="NodePath" setter="set_base_path" getter="get_base_path">
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</member>
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<member name="property" type="String" setter="set_property" getter="get_property">
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</member>
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<member name="set_mode" type="int" setter="set_call_mode" getter="get_call_mode" enum="VisualScriptPropertyGet.CallMode">
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</member>
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</members>
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<constants>
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<constant name="CALL_MODE_SELF" value="0" enum="CallMode">
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</constant>
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<constant name="CALL_MODE_NODE_PATH" value="1" enum="CallMode">
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</constant>
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<constant name="CALL_MODE_INSTANCE" value="2" enum="CallMode">
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</constant>
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</constants>
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</class>
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