godot/servers/physics_3d
PouleyKetchoupp d0ec46be68 Remove shape metadata from 2D physics server
Shape metadata was only used to get tile information when colliding with
tilemaps. It's not needed anymore since there's an API in tilemap using
body ids instead.
2021-09-30 10:45:36 -07:00
..
joints Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
area_3d_sw.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
area_3d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
area_pair_3d_sw.cpp
area_pair_3d_sw.h
body_3d_sw.cpp Merge pull request #52754 from nekomatata/dynamic-body-modes 2021-09-28 17:11:17 -07:00
body_3d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
body_direct_state_3d_sw.cpp Added set_active(true) to all body direct state force apply/impulses. #52915 2021-09-24 17:22:51 +12:00
body_direct_state_3d_sw.h
body_pair_3d_sw.cpp
body_pair_3d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
broad_phase_3d_bvh.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
broad_phase_3d_bvh.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
broad_phase_3d_sw.cpp
broad_phase_3d_sw.h
collision_object_3d_sw.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
collision_object_3d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
collision_solver_3d_sat.cpp Merge pull request #52668 from qarmin/cppcheck_servers_physics 2021-09-16 09:06:03 -07:00
collision_solver_3d_sat.h
collision_solver_3d_sw.cpp
collision_solver_3d_sw.h
constraint_3d_sw.h
gjk_epa.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
gjk_epa.h
joints_3d_sw.h
physics_server_3d_sw.cpp Rename RID's getornull() to get_or_null() 2021-09-29 23:58:02 +02:00
physics_server_3d_sw.h Port 2D improvement to move and slide 3D 2021-09-22 00:14:04 +02:00
physics_server_3d_wrap_mt.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
physics_server_3d_wrap_mt.h Port 2D improvement to move and slide 3D 2021-09-22 00:14:04 +02:00
SCsub
shape_3d_sw.cpp Add Get Center Method for Rect2/Rect2i and AABB. 2021-09-21 21:14:17 +05:45
shape_3d_sw.h Merge pull request #52668 from qarmin/cppcheck_servers_physics 2021-09-16 09:06:03 -07:00
soft_body_3d_sw.cpp Don't memcpy to nullptr even if length is zero 2021-09-29 20:58:14 +08:00
soft_body_3d_sw.h
space_3d_sw.cpp Remove shape metadata from 2D physics server 2021-09-30 10:45:36 -07:00
space_3d_sw.h Improved logic for CharacterBody collision recovery depth 2021-09-27 15:31:41 -07:00
step_3d_sw.cpp Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00
step_3d_sw.h Initialize variables in servers/physics 2021-09-15 19:41:32 +02:00