godot/scene/2d
2015-09-18 23:10:58 -03:00
..
animated_sprite.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
animated_sprite.h
area_2d.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
area_2d.h
back_buffer_copy.cpp Tiny typo 2015-06-24 23:24:44 +02:00
back_buffer_copy.h compile fix 2015-06-24 18:34:31 -03:00
camera_2d.cpp new space shooter demo 2015-06-11 10:00:48 -03:00
camera_2d.h new space shooter demo 2015-06-11 10:00:48 -03:00
canvas_item.cpp Added a proper name and an explanation to arg4 on CanvasItem.draw_texture_rect*. 2015-07-20 20:07:25 +02:00
canvas_item.h
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
collision_object_2d.h
collision_polygon_2d.cpp
collision_polygon_2d.h
collision_shape_2d.cpp begin work on debugging collisions.... 2015-09-18 23:10:58 -03:00
collision_shape_2d.h
joints_2d.cpp
joints_2d.h
light_2d.cpp ability to change shadow color in light2d 2015-06-24 18:15:43 -03:00
light_2d.h ability to change shadow color in light2d 2015-06-24 18:15:43 -03:00
light_occluder_2d.cpp
light_occluder_2d.h
navigation2d.cpp
navigation2d.h
navigation_polygon.cpp
navigation_polygon.h
node_2d_singleton.cpp
node_2d_singleton.h
node_2d.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
node_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
particles_2d.cpp Several performance improvements, mainly in loading and instancing scenes and resources. 2015-06-29 00:29:49 -03:00
particles_2d.h
path_2d.cpp
path_2d.h
path_texture.cpp
path_texture.h
physics_body_2d.cpp
physics_body_2d.h
polygon_2d.cpp
polygon_2d.h
position_2d.cpp
position_2d.h
ray_cast_2d.cpp
ray_cast_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
sample_player_2d.cpp
sample_player_2d.h
screen_button.cpp
screen_button.h
SCsub
sound_player_2d.cpp
sound_player_2d.h
sprite.cpp -added hints to sprite v/hframes, fixes truncation problem 2015-08-29 13:02:56 -03:00
sprite.h
tile_map.cpp Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
tile_map.h Live edit WORK IN PROGRESS 2015-08-02 12:30:01 -03:00
visibility_notifier_2d.cpp ability to set process on parent nodes on visibility notifier 2015-06-22 15:43:13 -03:00
visibility_notifier_2d.h ability to set process on parent nodes on visibility notifier 2015-06-22 15:43:13 -03:00
y_sort.cpp
y_sort.h