godot/scene
2018-09-07 22:59:55 +02:00
..
2d Add a function to force transform update, fixes #17628 2018-09-06 20:38:16 -03:00
3d Update Light properties in the inspector when dragging their gizmos 2018-09-07 22:59:55 +02:00
animation Add missing copyright headers 2018-08-29 22:41:17 +02:00
audio Restrict set_pitch_scale to positive scales for AudioStreamPlayer* 2018-08-22 00:11:53 +02:00
gui Many fixes to gradient editor, which was pretty broken. Closes #19308 2018-09-07 13:49:10 -03:00
main Ensure that tree_exited signal really happens after tree exited, fixes #19641 2018-09-07 15:31:53 -03:00
resources Fixes to multimesh, added custom data and checks to avoid reconfiguring if instance count > 0. Fixes #12595 2018-09-05 19:15:59 -03:00
register_scene_types.cpp Move ParticlesMaterial code to its own resource file 2018-09-04 11:32:56 +02:00
register_scene_types.h
scene_string_names.cpp Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
scene_string_names.h Massive rewrite to AnimationTree. Many APIs changed in order to: 2018-08-20 13:39:16 -03:00
SCsub