godot/servers
2020-09-13 16:15:46 +08:00
..
audio
camera
physics_2d Fixed 2D physics regression that causes RigidBody2D nodes to spin uncontrollably when colliding 2020-08-28 14:16:12 -04:00
physics_3d
rendering Fixes crash when saving scene 2020-09-13 16:15:46 +08:00
xr
audio_server.cpp
audio_server.h
camera_server.cpp
camera_server.h
display_server.cpp Re-apply "Fixes for windows in X11 tiling WMs" 2020-08-22 18:42:42 +02:00
display_server.h Re-apply "Fixes for windows in X11 tiling WMs" 2020-08-22 18:42:42 +02:00
navigation_server_2d.cpp
navigation_server_2d.h
navigation_server_3d.cpp
navigation_server_3d.h
physics_server_2d.cpp
physics_server_2d.h Ensure assignment operators return by reference to avoid unnecessary copies. 2020-09-04 09:18:19 +01:00
physics_server_3d.cpp
physics_server_3d.h Ensure assignment operators return by reference to avoid unnecessary copies. 2020-09-04 09:18:19 +01:00
register_server_types.cpp
register_server_types.h
rendering_server.cpp Add high quality glow mode 2020-08-31 23:16:41 -07:00
rendering_server.h Implement 3D textures as import and resource format. 2020-09-09 13:50:21 -03:00
SCsub
server_wrap_mt_common.h
text_server.h [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms. 2020-09-03 19:56:24 +03:00
xr_server.cpp
xr_server.h