godot/scene/2d
2023-02-10 23:46:55 +01:00
..
animated_sprite_2d.cpp Fix AnimatedSprite play() don't redraw immediately 2023-01-29 08:00:42 +09:00
animated_sprite_2d.h Make AnimatedSprite's playback API consistent with AnimationPlayer 2023-01-26 12:40:19 +09:00
area_2d.cpp Merge pull request #72357 from aaronfranke/area-gravity-unit-dist 2023-01-31 10:53:16 +01:00
area_2d.h Replace Area gravity point distance scale with unit distance 2023-01-29 22:12:00 -06:00
audio_listener_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
audio_listener_2d.h Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
audio_stream_player_2d.cpp Merge pull request #72115 from AThousandShips/clip_children_fix 2023-01-30 10:02:54 +01:00
audio_stream_player_2d.h Implement blending audio feature to AnimationTree 2023-01-28 20:08:29 +09:00
back_buffer_copy.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
back_buffer_copy.h
camera_2d.cpp Fix camera reparenting 2023-02-10 23:46:55 +01:00
camera_2d.h Fix camera reparenting 2023-02-10 23:46:55 +01:00
canvas_group.cpp
canvas_group.h
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
collision_object_2d.h
collision_polygon_2d.cpp Merge pull request #72115 from AThousandShips/clip_children_fix 2023-01-30 10:02:54 +01:00
collision_polygon_2d.h
collision_shape_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
collision_shape_2d.h
cpu_particles_2d.cpp
cpu_particles_2d.h
gpu_particles_2d.cpp Fixing Inspector Property UI for GPUParticle2D collision_base_size[Issue#71942] 2023-01-27 11:55:03 +05:30
gpu_particles_2d.h
joint_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
joint_2d.h
light_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
line_2d.cpp
line_2d.h
line_builder.cpp
line_builder.h
marker_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
marker_2d.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_agent_2d.cpp Merge pull request #72947 from DarkKilauea/nav-fix-avoidance-callback 2023-02-09 10:13:35 +01:00
navigation_agent_2d.h Fix NavigationAgent debug functions bindings in release builds 2023-02-08 21:49:04 +01:00
navigation_link_2d.cpp Merge pull request #72115 from AThousandShips/clip_children_fix 2023-01-30 10:02:54 +01:00
navigation_link_2d.h Rename Navigation uses of 'location' to 'position' 2023-01-26 18:19:03 +01:00
navigation_obstacle_2d.cpp Improve consistency of NavigationAgent setters 2023-02-02 22:51:37 -08:00
navigation_obstacle_2d.h
navigation_region_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
navigation_region_2d.h
node_2d.cpp
node_2d.h
parallax_background.cpp
parallax_background.h
parallax_layer.cpp
parallax_layer.h
path_2d.cpp
path_2d.h
physical_bone_2d.cpp
physical_bone_2d.h
physics_body_2d.cpp
physics_body_2d.h
polygon_2d.cpp
polygon_2d.h
ray_cast_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
ray_cast_2d.h
remote_transform_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
remote_transform_2d.h
SCsub
shape_cast_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
shape_cast_2d.h Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
skeleton_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
skeleton_2d.h
sprite_2d.cpp
sprite_2d.h
tile_map.cpp Merge pull request #72365 from groud/warn_ysort_tilemap 2023-01-30 13:28:22 +01:00
tile_map.h
touch_screen_button.cpp
touch_screen_button.h
visible_on_screen_notifier_2d.cpp Hide clip_children for non-drawn CanvasItems 2023-01-30 08:22:06 +01:00
visible_on_screen_notifier_2d.h